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/* <!-- copyright */
/*
 * aria2 - The high speed download utility
 *
 * Copyright (C) 2006 Tatsuhiro Tsujikawa
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 *
 * In addition, as a special exception, the copyright holders give
 * permission to link the code of portions of this program with the
 * OpenSSL library under certain conditions as described in each
 * individual source file, and distribute linked combinations
 * including the two.
 * You must obey the GNU General Public License in all respects
 * for all of the code used other than OpenSSL.  If you modify
 * file(s) with this exception, you may extend this exception to your
 * version of the file(s), but you are not obligated to do so.  If you
 * do not wish to do so, delete this exception statement from your
 * version.  If you delete this exception statement from all source
 * files in the program, then also delete it here.
 */
/* copyright --> */
#ifndef D_SOCKET_CORE_H
#define D_SOCKET_CORE_H

#include "common.h"

#include <string>
#include <cstdlib>
#include <utility>
#include <vector>

#include "a2netcompat.h"

#ifdef HAVE_OPENSSL
// for SSL
# include <openssl/ssl.h>
# include <openssl/err.h>
#endif // HAVE_OPENSSL
#ifdef HAVE_LIBGNUTLS
# include <gnutls/gnutls.h>
#endif // HAVE_LIBGNUTLS

#include "SharedHandle.h"
#include "a2io.h"
#include "a2netcompat.h"
#include "a2time.h"

namespace aria2 {

#ifdef ENABLE_SSL
class TLSContext;
#endif // ENABLE_SSL

class SocketCore {
  friend bool operator==(const SocketCore& s1, const SocketCore& s2);
  friend bool operator!=(const SocketCore& s1, const SocketCore& s2);
  friend bool operator<(const SocketCore& s1, const SocketCore& s2);
private:
  // socket type defined in <sys/socket.h>
  int sockType_;
  // socket endpoint descriptor
  sock_t sockfd_;

  static int protocolFamily_;

  static std::vector<std::pair<struct sockaddr_storage, socklen_t> > bindAddrs_;

  bool blocking_;
  int secure_;

  bool wantRead_;
  bool wantWrite_;

#if ENABLE_SSL
  static SharedHandle<TLSContext> tlsContext_;
#endif // ENABLE_SSL

#ifdef HAVE_OPENSSL
  // for SSL
  SSL* ssl;

  int sslHandleEAGAIN(int ret);
#endif // HAVE_OPENSSL
#ifdef HAVE_LIBGNUTLS
  gnutls_session_t sslSession_;

  void gnutlsRecordCheckDirection();
#endif // HAVE_LIBGNUTLS

  void init();

  void bind(const struct sockaddr* addr, socklen_t addrlen);

  void setSockOpt(int level, int optname, void* optval, socklen_t optlen);

  SocketCore(sock_t sockfd, int sockType);
public:
  SocketCore(int sockType = SOCK_STREAM);
  ~SocketCore();

  sock_t getSockfd() const { return sockfd_; }

  bool isOpen() const { return sockfd_ != (sock_t) -1; }

  void setMulticastInterface(const std::string& localAddr);

  void setMulticastTtl(unsigned char ttl);

  void setMulticastLoop(unsigned char loop);

  void joinMulticastGroup
  (const std::string& multicastAddr, uint16_t multicastPort,
   const std::string& localAddr);
  
  void create(int family, int protocol = 0);

  void bindWithFamily(uint16_t port, int family, int flags = AI_PASSIVE);

  /**
   * Creates a socket and bind it with locahost's address and port.
   * flags is set to struct addrinfo's ai_flags.
   * @param port port to listen. If 0 is specified, os automaticaly
   * choose avaiable port.
   */
  void bind(uint16_t port, int flags = AI_PASSIVE);

  void bind
  (const std::string& addr, uint16_t port, int family, int flags = AI_PASSIVE);

  /**
   * Listens form connection on it.
   * Call bind(uint16_t) before calling this function.
   */
  void beginListen();

  /**
   * Stores host address and port of this socket to addrinfo.
   * @param addrinfo placeholder to store host address and port.
   */
  void getAddrInfo(std::pair<std::string, uint16_t>& addrinfo) const;

  /**
   * Stores address of this socket to sockaddr.  len must be
   * initialized to the size of sockaddr.  On success, address data is
   * stored in sockaddr and actual size of address structure is stored
   * in len.
   */
  void getAddrInfo
  (struct sockaddr_storage& sockaddr, socklen_t& len) const;

  /**
   * Returns address family of this socket.
   * The socket must be connected or bounded to address.
   */
  int getAddressFamily() const;

  /**
   * Stores peer's address and port to peerinfo.
   * @param peerinfo placeholder to store peer's address and port.
   */
  void getPeerInfo(std::pair<std::string, uint16_t>& peerinfo) const;

  /**
   * Accepts incoming connection on this socket.
   * You must call beginListen() before calling this method.
   * @return accepted socket. The caller must delete it after using it.
   */
  SocketCore* acceptConnection() const;

  /**
   * Connects to the server named host and the destination port is port.
   * This method makes socket non-blocking mode.
   * To make the socket blocking mode again, call setBlockingMode() after
   * the connection is established.
   * @param host hostname or ip address to connect to
   * @param port service port number to connect to
   */
  void establishConnection(const std::string& host, uint16_t port);

  void setNonBlockingMode();

  /**
   * Makes this socket blocking mode.
   */
  void setBlockingMode();

  /**
   * Closes the connection of this socket.
   */
  void closeConnection();

  /**
   * Checks whether this socket is available for writing.
   * @param timeout the amount of time elapsed before the checking are timed
   * out.
   * @return true if the socket is available for writing,
   * otherwise returns false.
   */
  bool isWritable(time_t timeout);

  /**
   * Checks whether this socket is available for reading.
   * @param timeout the amount of time elapsed before the checking are timed
   * out.
   * @return true if the socket is available for reading,
   * otherwise returns false.
   */
  bool isReadable(time_t timeout);

  /**
   * Writes data into this socket. data is a pointer pointing the first
   * byte of the data and len is the length of data.
   * If the underlying socket is in blocking mode, this method may block until
   * all data is sent.
   * If the underlying socket is in non-blocking mode, this method may return
   * even if all data is sent. The size of written data is returned. If
   * underlying socket gets EAGAIN, wantRead_ or wantWrite_ is set accordingly.
   * This method sets wantRead_ and wantWrite_ to false before do anything else.
   * @param data data to write
   * @param len length of data
   */
  ssize_t writeData(const char* data, size_t len);
  ssize_t writeData(const std::string& msg)
  {
    return writeData(msg.c_str(), msg.size());
  }
  ssize_t writeData(const unsigned char* data, size_t len)
  {
    return writeData(reinterpret_cast<const char*>(data), len);
  }

  ssize_t writeData(const char* data, size_t len,
                    const std::string& host, uint16_t port);

  ssize_t writeData(const unsigned char* data, size_t len,
                    const std::string& host,
                    uint16_t port)
  {
    return writeData(reinterpret_cast<const char*>(data), len, host, port);
  }

  /**
   * Reads up to len bytes from this socket.
   * data is a pointer pointing the first
   * byte of the data, which must be allocated before this method is called.
   * len is the size of the allocated memory. When this method returns
   * successfully, len is replaced by the size of the read data.
   * If the underlying socket is in blocking mode, this method may block until
   * at least 1byte is received.
   * If the underlying socket is in non-blocking mode, this method may return
   * even if no single byte is received. If the underlying socket gets EAGAIN,
   * wantRead_ or wantWrite_ is set accordingly.
   * This method sets wantRead_ and wantWrite_ to false before do anything else.
   * @param data holder to store data.
   * @param len the maximum size data can store. This method assigns
   * the number of bytes read to len.
   */
  void readData(char* data, size_t& len);

  void readData(unsigned char* data, size_t& len)
  {
    readData(reinterpret_cast<char*>(data), len);
  }

  ssize_t readDataFrom(char* data, size_t len,
                       std::pair<std::string /* numerichost */,
                       uint16_t /* port */>& sender);

  ssize_t readDataFrom(unsigned char* data, size_t len,
                       std::pair<std::string /* numerichost */,
                       uint16_t /* port */>& sender)
  {
    return readDataFrom(reinterpret_cast<char*>(data), len, sender);
  }

  /**
   * Makes this socket secure.
   * If the system has not OpenSSL, then this method do nothing.
   * connection must be established  before calling this method.
   *
   * If you are going to verify peer's certificate, hostname must be supplied.
   */
  bool initiateSecureConnection(const std::string& hostname="");

  void prepareSecureConnection();

  bool operator==(const SocketCore& s) {
    return sockfd_ == s.sockfd_;
  }

  bool operator!=(const SocketCore& s) {
    return !(*this == s);
  }

  bool operator<(const SocketCore& s) {
    return sockfd_ < s.sockfd_;
  }

  std::string getSocketError() const;

  /**
   * Returns true if the underlying socket gets EAGAIN in the previous
   * readData() or writeData() and the socket needs more incoming data to
   * continue the operation.
   */
  bool wantRead() const;

  /**
   * Returns true if the underlying socket gets EAGAIN in the previous
   * readData() or writeData() and the socket needs to write more data.
   */
  bool wantWrite() const;

#ifdef ENABLE_SSL
  static void setTLSContext(const SharedHandle<TLSContext>& tlsContext);
#endif // ENABLE_SSL

  static void setProtocolFamily(int protocolFamily)
  {
    protocolFamily_ = protocolFamily;
  }

  // Bind socket to interface. interface may be specified as a
  // hostname, IP address or interface name like eth0.  If the given
  // interface is not found or binding socket is failed, exception
  // will be thrown.  Set protocolFamily_ before calling this function
  // if you limit protocol family.
  //
  // We cannot use interface as an argument because it is a reserved
  // keyword in MSVC.
  static void bindAddress(const std::string& iface);

  friend void getInterfaceAddress
  (std::vector<std::pair<struct sockaddr_storage, socklen_t> >& ifAddrs,
   const std::string& iface, int family, int aiFlags);
};

// Set default ai_flags. hints.ai_flags is initialized with this
// value.
void setDefaultAIFlags(int flags);

// Wrapper function for getaddrinfo(). The value
// flags|DEFAULT_AI_FLAGS is used as ai_flags.  You can override
// DEFAULT_AI_FLAGS value by calling setDefaultAIFlags() with new
// flags.
int callGetaddrinfo
(struct addrinfo** resPtr, const char* host, const char* service, int family,
 int sockType, int flags, int protocol);

// Collects IP addresses of given inteface iface and stores in
// ifAddres. iface may be specified as a hostname, IP address or
// interface name like eth0. You can limit the family of IP addresses
// to collect using family argument. aiFlags is passed to
// getaddrinfo() as hints.ai_flags. No throw.
void getInterfaceAddress
(std::vector<std::pair<struct sockaddr_storage, socklen_t> >& ifAddrs,
 const std::string& iface, int family = AF_UNSPEC, int aiFlags = 0);

} // namespace aria2

#endif // D_SOCKET_CORE_H