summaryrefslogtreecommitdiff
path: root/src/libutp/utp_internal.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/libutp/utp_internal.cpp')
-rw-r--r--src/libutp/utp_internal.cpp3433
1 files changed, 3433 insertions, 0 deletions
diff --git a/src/libutp/utp_internal.cpp b/src/libutp/utp_internal.cpp
new file mode 100644
index 00000000..34281fe9
--- /dev/null
+++ b/src/libutp/utp_internal.cpp
@@ -0,0 +1,3433 @@
+/*
+ * Copyright (c) 2010-2013 BitTorrent, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <assert.h>
+#include <string.h>
+#include <stdlib.h>
+#include <errno.h>
+#include <limits.h> // for UINT_MAX
+#include <time.h>
+
+#include <algorithm>
+#include <limits>
+
+#include "utp_types.h"
+#include "utp_packedsockaddr.h"
+#include "utp_internal.h"
+
+#define TIMEOUT_CHECK_INTERVAL 500
+
+// number of bytes to increase max window size by, per RTT. This is
+// scaled down linearly proportional to off_target. i.e. if all packets
+// in one window have 0 delay, window size will increase by this number.
+// Typically it's less. TCP increases one MSS per RTT, which is 1500
+#define MAX_CWND_INCREASE_BYTES_PER_RTT 3000
+#define CUR_DELAY_SIZE 3
+// experiments suggest that a clock skew of 10 ms per 325 seconds
+// is not impossible. Reset delay_base every 13 minutes. The clock
+// skew is dealt with by observing the delay base in the other
+// direction, and adjusting our own upwards if the opposite direction
+// delay base keeps going down
+#define DELAY_BASE_HISTORY 13
+#define MAX_WINDOW_DECAY 100 // ms
+
+#define REORDER_BUFFER_SIZE 32
+#define REORDER_BUFFER_MAX_SIZE 1024
+#define OUTGOING_BUFFER_MAX_SIZE 1024
+
+#define PACKET_SIZE 1435
+
+// this is the minimum max_window value. It can never drop below this
+#define MIN_WINDOW_SIZE 10
+
+// if we receive 4 or more duplicate acks, we resend the packet
+// that hasn't been acked yet
+#define DUPLICATE_ACKS_BEFORE_RESEND 3
+
+// Allow a reception window of at least 3 ack_nrs behind seq_nr
+// A non-SYN packet with an ack_nr difference greater than this is
+// considered suspicious and ignored
+#define ACK_NR_ALLOWED_WINDOW DUPLICATE_ACKS_BEFORE_RESEND
+
+#define RST_INFO_TIMEOUT 10000
+#define RST_INFO_LIMIT 1000
+// 29 seconds determined from measuring many home NAT devices
+#define KEEPALIVE_INTERVAL 29000
+
+
+#define SEQ_NR_MASK 0xFFFF
+#define ACK_NR_MASK 0xFFFF
+#define TIMESTAMP_MASK 0xFFFFFFFF
+
+#define DIV_ROUND_UP(num, denom) ((num + denom - 1) / denom)
+
+// The totals are derived from the following data:
+// 45: IPv6 address including embedded IPv4 address
+// 11: Scope Id
+// 2: Brackets around IPv6 address when port is present
+// 6: Port (including colon)
+// 1: Terminating null byte
+char addrbuf[65];
+#define addrfmt(x, s) x.fmt(s, sizeof(s))
+
+
+#if (defined(__SVR4) && defined(__sun))
+ #pragma pack(1)
+#else
+ #pragma pack(push,1)
+#endif
+
+
+// these packet sizes are including the uTP header wich
+// is either 20 or 23 bytes depending on version
+#define PACKET_SIZE_EMPTY_BUCKET 0
+#define PACKET_SIZE_EMPTY 23
+#define PACKET_SIZE_SMALL_BUCKET 1
+#define PACKET_SIZE_SMALL 373
+#define PACKET_SIZE_MID_BUCKET 2
+#define PACKET_SIZE_MID 723
+#define PACKET_SIZE_BIG_BUCKET 3
+#define PACKET_SIZE_BIG 1400
+#define PACKET_SIZE_HUGE_BUCKET 4
+
+struct PACKED_ATTRIBUTE PacketFormatV1 {
+ // packet_type (4 high bits)
+ // protocol version (4 low bits)
+ byte ver_type;
+ byte version() const { return ver_type & 0xf; }
+ byte type() const { return ver_type >> 4; }
+ void set_version_and_type(byte v, byte t) { ver_type = (v & 0xf) | (t << 4); }
+ void set_version(byte v) { ver_type = (ver_type & 0xf0) | (v & 0xf); }
+ void set_type(byte t) { ver_type = (ver_type & 0xf) | (t << 4); }
+
+ // Type of the first extension header
+ byte ext;
+ // connection ID
+ uint16_big connid;
+ uint32_big tv_usec;
+ uint32_big reply_micro;
+ // receive window size in bytes
+ uint32_big windowsize;
+ // Sequence number
+ uint16_big seq_nr;
+ // Acknowledgment number
+ uint16_big ack_nr;
+};
+
+struct PACKED_ATTRIBUTE PacketFormatAckV1 {
+ PacketFormatV1 pf;
+ byte ext_next;
+ byte ext_len;
+ byte acks[4];
+};
+
+#if (defined(__SVR4) && defined(__sun))
+ #pragma pack(0)
+#else
+ #pragma pack(pop)
+#endif
+
+enum {
+ ST_DATA = 0, // Data packet.
+ ST_FIN = 1, // Finalize the connection. This is the last packet.
+ ST_STATE = 2, // State packet. Used to transmit an ACK with no data.
+ ST_RESET = 3, // Terminate connection forcefully.
+ ST_SYN = 4, // Connect SYN
+ ST_NUM_STATES // used for bounds checking
+};
+
+#if UTP_DEBUG_LOGGING
+static const cstr flagnames[] = {
+ "ST_DATA","ST_FIN","ST_STATE","ST_RESET","ST_SYN"
+};
+#endif
+
+enum CONN_STATE {
+ CS_UNINITIALIZED = 0,
+ CS_IDLE,
+ CS_SYN_SENT,
+ CS_SYN_RECV,
+ CS_CONNECTED,
+ CS_CONNECTED_FULL,
+ CS_GOT_FIN,
+ CS_DESTROY_DELAY,
+ CS_FIN_SENT,
+ CS_RESET,
+ CS_DESTROY
+};
+
+#if UTP_DEBUG_LOGGING
+static const cstr statenames[] = {
+ "UNINITIALIZED", "IDLE","SYN_SENT", "SYN_RECV", "CONNECTED","CONNECTED_FULL","GOT_FIN","DESTROY_DELAY","FIN_SENT","RESET","DESTROY"
+};
+#endif
+
+struct OutgoingPacket {
+ size_t length;
+ size_t payload;
+ uint64 time_sent; // microseconds
+ uint transmissions:31;
+ bool need_resend:1;
+ byte data[1];
+};
+
+struct SizableCircularBuffer {
+ // This is the mask. Since it's always a power of 2, adding 1 to this value will return the size.
+ size_t mask;
+ // This is the elements that the circular buffer points to
+ void **elements;
+
+ void *get(size_t i) const { assert(elements); return elements ? elements[i & mask] : NULL; }
+ void put(size_t i, void *data) { assert(elements); elements[i&mask] = data; }
+
+ void grow(size_t item, size_t index);
+ void ensure_size(size_t item, size_t index) { if (index > mask) grow(item, index); }
+ size_t size() { return mask + 1; }
+};
+
+// Item contains the element we want to make space for
+// index is the index in the list.
+void SizableCircularBuffer::grow(size_t item, size_t index)
+{
+ // Figure out the new size.
+ size_t size = mask + 1;
+ do size *= 2; while (index >= size);
+
+ // Allocate the new buffer
+ void **buf = (void**)calloc(size, sizeof(void*));
+
+ size--;
+
+ // Copy elements from the old buffer to the new buffer
+ for (size_t i = 0; i <= mask; i++) {
+ buf[(item - index + i) & size] = get(item - index + i);
+ }
+
+ // Swap to the newly allocated buffer
+ mask = size;
+ free(elements);
+ elements = buf;
+}
+
+// compare if lhs is less than rhs, taking wrapping
+// into account. if lhs is close to UINT_MAX and rhs
+// is close to 0, lhs is assumed to have wrapped and
+// considered smaller
+bool wrapping_compare_less(uint32 lhs, uint32 rhs, uint32 mask)
+{
+ // distance walking from lhs to rhs, downwards
+ const uint32 dist_down = (lhs - rhs) & mask;
+ // distance walking from lhs to rhs, upwards
+ const uint32 dist_up = (rhs - lhs) & mask;
+
+ // if the distance walking up is shorter, lhs
+ // is less than rhs. If the distance walking down
+ // is shorter, then rhs is less than lhs
+ return dist_up < dist_down;
+}
+
+struct DelayHist {
+ uint32 delay_base;
+
+ // this is the history of delay samples,
+ // normalized by using the delay_base. These
+ // values are always greater than 0 and measures
+ // the queuing delay in microseconds
+ uint32 cur_delay_hist[CUR_DELAY_SIZE];
+ size_t cur_delay_idx;
+
+ // this is the history of delay_base. It's
+ // a number that doesn't have an absolute meaning
+ // only relative. It doesn't make sense to initialize
+ // it to anything other than values relative to
+ // what's been seen in the real world.
+ uint32 delay_base_hist[DELAY_BASE_HISTORY];
+ size_t delay_base_idx;
+ // the time when we last stepped the delay_base_idx
+ uint64 delay_base_time;
+
+ bool delay_base_initialized;
+
+ void clear(uint64 current_ms)
+ {
+ delay_base_initialized = false;
+ delay_base = 0;
+ cur_delay_idx = 0;
+ delay_base_idx = 0;
+ delay_base_time = current_ms;
+ for (size_t i = 0; i < CUR_DELAY_SIZE; i++) {
+ cur_delay_hist[i] = 0;
+ }
+ for (size_t i = 0; i < DELAY_BASE_HISTORY; i++) {
+ delay_base_hist[i] = 0;
+ }
+ }
+
+ void shift(const uint32 offset)
+ {
+ // the offset should never be "negative"
+ // assert(offset < 0x10000000);
+
+ // increase all of our base delays by this amount
+ // this is used to take clock skew into account
+ // by observing the other side's changes in its base_delay
+ for (size_t i = 0; i < DELAY_BASE_HISTORY; i++) {
+ delay_base_hist[i] += offset;
+ }
+ delay_base += offset;
+ }
+
+ void add_sample(const uint32 sample, uint64 current_ms)
+ {
+ // The two clocks (in the two peers) are assumed not to
+ // progress at the exact same rate. They are assumed to be
+ // drifting, which causes the delay samples to contain
+ // a systematic error, either they are under-
+ // estimated or over-estimated. This is why we update the
+ // delay_base every two minutes, to adjust for this.
+
+ // This means the values will keep drifting and eventually wrap.
+ // We can cross the wrapping boundry in two directions, either
+ // going up, crossing the highest value, or going down, crossing 0.
+
+ // if the delay_base is close to the max value and sample actually
+ // wrapped on the other end we would see something like this:
+ // delay_base = 0xffffff00, sample = 0x00000400
+ // sample - delay_base = 0x500 which is the correct difference
+
+ // if the delay_base is instead close to 0, and we got an even lower
+ // sample (that will eventually update the delay_base), we may see
+ // something like this:
+ // delay_base = 0x00000400, sample = 0xffffff00
+ // sample - delay_base = 0xfffffb00
+ // this needs to be interpreted as a negative number and the actual
+ // recorded delay should be 0.
+
+ // It is important that all arithmetic that assume wrapping
+ // is done with unsigned intergers. Signed integers are not guaranteed
+ // to wrap the way unsigned integers do. At least GCC takes advantage
+ // of this relaxed rule and won't necessarily wrap signed ints.
+
+ // remove the clock offset and propagation delay.
+ // delay base is min of the sample and the current
+ // delay base. This min-operation is subject to wrapping
+ // and care needs to be taken to correctly choose the
+ // true minimum.
+
+ // specifically the problem case is when delay_base is very small
+ // and sample is very large (because it wrapped past zero), sample
+ // needs to be considered the smaller
+
+ if (!delay_base_initialized) {
+ // delay_base being 0 suggests that we haven't initialized
+ // it or its history with any real measurements yet. Initialize
+ // everything with this sample.
+ for (size_t i = 0; i < DELAY_BASE_HISTORY; i++) {
+ // if we don't have a value, set it to the current sample
+ delay_base_hist[i] = sample;
+ continue;
+ }
+ delay_base = sample;
+ delay_base_initialized = true;
+ }
+
+ if (wrapping_compare_less(sample, delay_base_hist[delay_base_idx], TIMESTAMP_MASK)) {
+ // sample is smaller than the current delay_base_hist entry
+ // update it
+ delay_base_hist[delay_base_idx] = sample;
+ }
+
+ // is sample lower than delay_base? If so, update delay_base
+ if (wrapping_compare_less(sample, delay_base, TIMESTAMP_MASK)) {
+ // sample is smaller than the current delay_base
+ // update it
+ delay_base = sample;
+ }
+
+ // this operation may wrap, and is supposed to
+ const uint32 delay = sample - delay_base;
+ // sanity check. If this is triggered, something fishy is going on
+ // it means the measured sample was greater than 32 seconds!
+ //assert(delay < 0x2000000);
+
+ cur_delay_hist[cur_delay_idx] = delay;
+ cur_delay_idx = (cur_delay_idx + 1) % CUR_DELAY_SIZE;
+
+ // once every minute
+ if (current_ms - delay_base_time > 60 * 1000) {
+ delay_base_time = current_ms;
+ delay_base_idx = (delay_base_idx + 1) % DELAY_BASE_HISTORY;
+ // clear up the new delay base history spot by initializing
+ // it to the current sample, then update it
+ delay_base_hist[delay_base_idx] = sample;
+ delay_base = delay_base_hist[0];
+ // Assign the lowest delay in the last 2 minutes to delay_base
+ for (size_t i = 0; i < DELAY_BASE_HISTORY; i++) {
+ if (wrapping_compare_less(delay_base_hist[i], delay_base, TIMESTAMP_MASK))
+ delay_base = delay_base_hist[i];
+ }
+ }
+ }
+
+ uint32 get_value()
+ {
+ uint32 value = UINT_MAX;
+ for (size_t i = 0; i < CUR_DELAY_SIZE; i++) {
+ value = std::min(cur_delay_hist[i], value);
+ }
+ // value could be UINT_MAX if we have no samples yet...
+ return value;
+ }
+};
+
+struct UTPSocket {
+ ~UTPSocket();
+
+ PackedSockAddr addr;
+ utp_context *ctx;
+
+ int ida; //for ack socket list
+
+ uint16 retransmit_count;
+
+ uint16 reorder_count;
+ byte duplicate_ack;
+
+ // the number of packets in the send queue. Packets that haven't
+ // yet been sent count as well as packets marked as needing resend
+ // the oldest un-acked packet in the send queue is seq_nr - cur_window_packets
+ uint16 cur_window_packets;
+
+ // how much of the window is used, number of bytes in-flight
+ // packets that have not yet been sent do not count, packets
+ // that are marked as needing to be re-sent (due to a timeout)
+ // don't count either
+ size_t cur_window;
+ // maximum window size, in bytes
+ size_t max_window;
+ // UTP_SNDBUF setting, in bytes
+ size_t opt_sndbuf;
+ // UTP_RCVBUF setting, in bytes
+ size_t opt_rcvbuf;
+
+ // this is the target delay, in microseconds
+ // for this socket. defaults to 100000.
+ size_t target_delay;
+
+ // Is a FIN packet in the reassembly buffer?
+ bool got_fin:1;
+ // Timeout procedure
+ bool fast_timeout:1;
+
+ // max receive window for other end, in bytes
+ size_t max_window_user;
+ CONN_STATE state;
+ // TickCount when we last decayed window (wraps)
+ int64 last_rwin_decay;
+
+ // the sequence number of the FIN packet. This field is only set
+ // when we have received a FIN, and the flag field has the FIN flag set.
+ // it is used to know when it is safe to destroy the socket, we must have
+ // received all packets up to this sequence number first.
+ uint16 eof_pkt;
+
+ // All sequence numbers up to including this have been properly received
+ // by us
+ uint16 ack_nr;
+ // This is the sequence number for the next packet to be sent.
+ uint16 seq_nr;
+
+ uint16 timeout_seq_nr;
+
+ // This is the sequence number of the next packet we're allowed to
+ // do a fast resend with. This makes sure we only do a fast-resend
+ // once per packet. We can resend the packet with this sequence number
+ // or any later packet (with a higher sequence number).
+ uint16 fast_resend_seq_nr;
+
+ uint32 reply_micro;
+
+ uint64 last_got_packet;
+ uint64 last_sent_packet;
+ uint64 last_measured_delay;
+
+ // timestamp of the last time the cwnd was full
+ // this is used to prevent the congestion window
+ // from growing when we're not sending at capacity
+ mutable uint64 last_maxed_out_window;
+
+ void *userdata;
+
+ // Round trip time
+ uint rtt;
+ // Round trip time variance
+ uint rtt_var;
+ // Round trip timeout
+ uint rto;
+ DelayHist rtt_hist;
+ uint retransmit_timeout;
+ // The RTO timer will timeout here.
+ uint64 rto_timeout;
+ // When the window size is set to zero, start this timer. It will send a new packet every 30secs.
+ uint64 zerowindow_time;
+
+ uint32 conn_seed;
+ // Connection ID for packets I receive
+ uint32 conn_id_recv;
+ // Connection ID for packets I send
+ uint32 conn_id_send;
+ // Last rcv window we advertised, in bytes
+ size_t last_rcv_win;
+
+ DelayHist our_hist;
+ DelayHist their_hist;
+
+ // extension bytes from SYN packet
+ byte extensions[8];
+
+ // MTU Discovery
+ // time when we should restart the MTU discovery
+ uint64 mtu_discover_time;
+ // ceiling and floor of binary search. last is the mtu size
+ // we're currently using
+ uint32 mtu_ceiling, mtu_floor, mtu_last;
+ // we only ever have a single probe in flight at any given time.
+ // this is the sequence number of that probe, and the size of
+ // that packet
+ uint32 mtu_probe_seq, mtu_probe_size;
+
+ // this is the average delay samples, as compared to the initial
+ // sample. It's averaged over 5 seconds
+ int32 average_delay;
+ // this is the sum of all the delay samples
+ // we've made recently. The important distinction
+ // of these samples is that they are all made compared
+ // to the initial sample, this is to deal with
+ // wrapping in a simple way.
+ int64 current_delay_sum;
+ // number of sample ins current_delay_sum
+ int current_delay_samples;
+ // initialized to 0, set to the first raw delay sample
+ // each sample that's added to current_delay_sum
+ // is subtracted from the value first, to make it
+ // a delay relative to this sample
+ uint32 average_delay_base;
+ // the next time we should add an average delay
+ // sample into average_delay_hist
+ uint64 average_sample_time;
+ // the estimated clock drift between our computer
+ // and the endpoint computer. The unit is microseconds
+ // per 5 seconds
+ int32 clock_drift;
+ // just used for logging
+ int32 clock_drift_raw;
+
+ SizableCircularBuffer inbuf, outbuf;
+
+ #ifdef _DEBUG
+ // Public per-socket statistics, returned by utp_get_stats()
+ utp_socket_stats _stats;
+ #endif
+
+ // true if we're in slow-start (exponential growth) phase
+ bool slow_start;
+
+ // the slow-start threshold, in bytes
+ size_t ssthresh;
+
+ void log(int level, char const *fmt, ...)
+ {
+ va_list va;
+ char buf[4096], buf2[4096];
+
+ // don't bother with vsnprintf() etc calls if we're not going to log.
+ if (!ctx->would_log(level)) {
+ return;
+ }
+
+ va_start(va, fmt);
+ vsnprintf(buf, 4096, fmt, va);
+ va_end(va);
+ buf[4095] = '\0';
+
+ snprintf(buf2, 4096, "%p %s %06u %s", (void*)this, addrfmt(addr, addrbuf), conn_id_recv, buf);
+ buf2[4095] = '\0';
+
+ ctx->log_unchecked(this, buf2);
+ }
+
+ void schedule_ack();
+
+ // called every time mtu_floor or mtu_ceiling are adjusted
+ void mtu_search_update();
+ void mtu_reset();
+
+ // Calculates the current receive window
+ size_t get_rcv_window()
+ {
+ // Trim window down according to what's already in buffer.
+ const size_t numbuf = utp_call_get_read_buffer_size(this->ctx, this);
+ assert((int)numbuf >= 0);
+ return opt_rcvbuf > numbuf ? opt_rcvbuf - numbuf : 0;
+ }
+
+ // Test if we're ready to decay max_window
+ // XXX this breaks when spaced by > INT_MAX/2, which is 49
+ // days; the failure mode in that case is we do an extra decay
+ // or fail to do one when we really shouldn't.
+ bool can_decay_win(int64 msec) const
+ {
+ return (msec - last_rwin_decay) >= MAX_WINDOW_DECAY;
+ }
+
+ // If we can, decay max window, returns true if we actually did so
+ void maybe_decay_win(uint64 current_ms)
+ {
+ if (can_decay_win(current_ms)) {
+ // TCP uses 0.5
+ max_window = (size_t)(max_window * .5);
+ last_rwin_decay = current_ms;
+ if (max_window < MIN_WINDOW_SIZE)
+ max_window = MIN_WINDOW_SIZE;
+ slow_start = false;
+ ssthresh = max_window;
+ }
+ }
+
+ size_t get_header_size() const
+ {
+ return sizeof(PacketFormatV1);
+ }
+
+ size_t get_udp_mtu()
+ {
+ socklen_t len;
+ SOCKADDR_STORAGE sa = addr.get_sockaddr_storage(&len);
+ return utp_call_get_udp_mtu(this->ctx, this, (const struct sockaddr *)&sa, len);
+ }
+
+ size_t get_udp_overhead()
+ {
+ socklen_t len;
+ SOCKADDR_STORAGE sa = addr.get_sockaddr_storage(&len);
+ return utp_call_get_udp_overhead(this->ctx, this, (const struct sockaddr *)&sa, len);
+ }
+
+ size_t get_overhead()
+ {
+ return get_udp_overhead() + get_header_size();
+ }
+
+ void send_data(byte* b, size_t length, bandwidth_type_t type, uint32 flags = 0);
+
+ void send_ack(bool synack = false);
+
+ void send_keep_alive();
+
+ static void send_rst(utp_context *ctx,
+ const PackedSockAddr &addr, uint32 conn_id_send,
+ uint16 ack_nr, uint16 seq_nr);
+
+ void send_packet(OutgoingPacket *pkt);
+
+ bool is_full(int bytes = -1);
+ bool flush_packets();
+ void write_outgoing_packet(size_t payload, uint flags, struct utp_iovec *iovec, size_t num_iovecs);
+
+ #ifdef _DEBUG
+ void check_invariant();
+ #endif
+
+ void check_timeouts();
+ int ack_packet(uint16 seq);
+ size_t selective_ack_bytes(uint base, const byte* mask, byte len, int64& min_rtt);
+ void selective_ack(uint base, const byte *mask, byte len);
+ void apply_ccontrol(size_t bytes_acked, uint32 actual_delay, int64 min_rtt);
+ size_t get_packet_size() const;
+};
+
+static void removeSocketFromAckList(UTPSocket *conn)
+{
+ const auto ida = conn->ida;
+ if (ida < 0)
+ return;
+
+ auto& acks = conn->ctx->ack_sockets;
+ assert(acks[ida]->ida == ida);
+
+ // fast-remove `conn` from acks by swapping w/last and resizing.
+ // update `ida` index for both swapped sockets.
+ // note the steps need to be safe even when conn == acks.back()
+ std::swap(acks[ida], acks.back());
+ acks[ida]->ida = ida;
+ acks.resize(acks.size() - 1U);
+ conn->ida = -1;
+}
+
+static void utp_register_sent_packet(utp_context *ctx, size_t length)
+{
+ if (length <= PACKET_SIZE_MID) {
+ if (length <= PACKET_SIZE_EMPTY) {
+ ctx->context_stats._nraw_send[PACKET_SIZE_EMPTY_BUCKET]++;
+ } else if (length <= PACKET_SIZE_SMALL) {
+ ctx->context_stats._nraw_send[PACKET_SIZE_SMALL_BUCKET]++;
+ } else
+ ctx->context_stats._nraw_send[PACKET_SIZE_MID_BUCKET]++;
+ } else {
+ if (length <= PACKET_SIZE_BIG) {
+ ctx->context_stats._nraw_send[PACKET_SIZE_BIG_BUCKET]++;
+ } else
+ ctx->context_stats._nraw_send[PACKET_SIZE_HUGE_BUCKET]++;
+ }
+}
+
+void send_to_addr(utp_context *ctx, const byte *p, size_t len, const PackedSockAddr &addr, int flags = 0)
+{
+ socklen_t tolen;
+ SOCKADDR_STORAGE to = addr.get_sockaddr_storage(&tolen);
+ utp_register_sent_packet(ctx, len);
+ utp_call_sendto(ctx, NULL, p, len, (const struct sockaddr *)&to, tolen, flags);
+}
+
+void UTPSocket::schedule_ack()
+{
+ if (ida == -1){
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "schedule_ack");
+ #endif
+ ida = ctx->ack_sockets.size();
+ ctx->ack_sockets.push_back(this);
+ } else {
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "schedule_ack: already in list");
+ #endif
+ }
+}
+
+void UTPSocket::send_data(byte* b, size_t length, bandwidth_type_t type, uint32 flags)
+{
+ // time stamp this packet with local time, the stamp goes into
+ // the header of every packet at the 8th byte for 8 bytes :
+ // two integers, check packet.h for more
+ uint64 time = utp_call_get_microseconds(ctx, this);
+
+ PacketFormatV1* b1 = (PacketFormatV1*)b;
+ b1->tv_usec = (uint32)time;
+ b1->reply_micro = reply_micro;
+
+ last_sent_packet = ctx->current_ms;
+
+ #ifdef _DEBUG
+ _stats.nbytes_xmit += length;
+ ++_stats.nxmit;
+ #endif
+
+ if (ctx->callbacks[UTP_ON_OVERHEAD_STATISTICS]) {
+ size_t n;
+ if (type == payload_bandwidth) {
+ // if this packet carries payload, just
+ // count the header as overhead
+ type = header_overhead;
+ n = get_overhead();
+ } else {
+ n = length + get_udp_overhead();
+ }
+ utp_call_on_overhead_statistics(ctx, this, true, n, type);
+ }
+#if UTP_DEBUG_LOGGING
+ int flags2 = b1->type();
+ uint16 seq_nr = b1->seq_nr;
+ uint16 ack_nr = b1->ack_nr;
+ log(UTP_LOG_DEBUG, "send %s len:%u id:%u timestamp:" I64u " reply_micro:%u flags:%s seq_nr:%u ack_nr:%u",
+ addrfmt(addr, addrbuf), (uint)length, conn_id_send, time, reply_micro, flagnames[flags2],
+ seq_nr, ack_nr);
+#endif
+ send_to_addr(ctx, b, length, addr, flags);
+ removeSocketFromAckList(this);
+}
+
+void UTPSocket::send_ack(bool synack)
+{
+ (void)synack;
+
+ PacketFormatAckV1 pfa;
+ zeromem(&pfa);
+
+ size_t len;
+ last_rcv_win = get_rcv_window();
+ pfa.pf.set_version_and_type(1, ST_STATE);
+ pfa.pf.ext = 0;
+ pfa.pf.connid = conn_id_send;
+ pfa.pf.ack_nr = ack_nr;
+ pfa.pf.seq_nr = seq_nr;
+ pfa.pf.windowsize = (uint32)last_rcv_win;
+ len = sizeof(PacketFormatV1);
+
+ // we never need to send EACK for connections
+ // that are shutting down
+ if (reorder_count != 0 && state < CS_GOT_FIN) {
+ // if reorder count > 0, send an EACK.
+ // reorder count should always be 0
+ // for synacks, so this should not be
+ // as synack
+ assert(!synack);
+ pfa.pf.ext = 1;
+ pfa.ext_next = 0;
+ pfa.ext_len = 4;
+ uint m = 0;
+
+ // reorder count should only be non-zero
+ // if the packet ack_nr + 1 has not yet
+ // been received
+ assert(inbuf.get(ack_nr + 1) == NULL);
+ size_t window = std::min(size_t{ 14U + 16U }, inbuf.size());
+ // Generate bit mask of segments received.
+ for (size_t i = 0; i < window; i++) {
+ if (inbuf.get(ack_nr + i + 2) != NULL) {
+ m |= 1 << i;
+
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "EACK packet [%u]", ack_nr + i + 2);
+ #endif
+ }
+ }
+ pfa.acks[0] = (byte)m;
+ pfa.acks[1] = (byte)(m >> 8);
+ pfa.acks[2] = (byte)(m >> 16);
+ pfa.acks[3] = (byte)(m >> 24);
+ len += 4 + 2;
+
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "Sending EACK %u [%u] bits:[%032b]", ack_nr, conn_id_send, m);
+ #endif
+ } else {
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "Sending ACK %u [%u]", ack_nr, conn_id_send);
+ #endif
+ }
+
+ send_data((byte*)&pfa, len, ack_overhead);
+ removeSocketFromAckList(this);
+}
+
+void UTPSocket::send_keep_alive()
+{
+ ack_nr--;
+
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "Sending KeepAlive ACK %u [%u]", ack_nr, conn_id_send);
+ #endif
+
+ send_ack();
+ ack_nr++;
+}
+
+void UTPSocket::send_rst(utp_context *ctx,
+ const PackedSockAddr &addr, uint32 conn_id_send, uint16 ack_nr, uint16 seq_nr)
+{
+ PacketFormatV1 pf1;
+ zeromem(&pf1);
+
+ size_t len;
+ pf1.set_version_and_type(1, ST_RESET);
+ pf1.ext = 0;
+ pf1.connid = conn_id_send;
+ pf1.ack_nr = ack_nr;
+ pf1.seq_nr = seq_nr;
+ pf1.windowsize = 0;
+ len = sizeof(PacketFormatV1);
+
+// LOG_DEBUG("%s: Sending RST id:%u seq_nr:%u ack_nr:%u", addrfmt(addr, addrbuf), conn_id_send, seq_nr, ack_nr);
+// LOG_DEBUG("send %s len:%u id:%u", addrfmt(addr, addrbuf), (uint)len, conn_id_send);
+ send_to_addr(ctx, (const byte*)&pf1, len, addr);
+}
+
+void UTPSocket::send_packet(OutgoingPacket *pkt)
+{
+ // only count against the quota the first time we
+ // send the packet. Don't enforce quota when closing
+ // a socket. Only enforce the quota when we're sending
+ // at slow rates (max window < packet size)
+
+ //size_t max_send = std::min(max_window, opt_sndbuf, max_window_user);
+ time_t cur_time = utp_call_get_milliseconds(this->ctx, this);
+
+ if (pkt->transmissions == 0 || pkt->need_resend) {
+ cur_window += pkt->payload;
+ }
+
+ pkt->need_resend = false;
+
+ PacketFormatV1* p1 = (PacketFormatV1*)pkt->data;
+ p1->ack_nr = ack_nr;
+ pkt->time_sent = utp_call_get_microseconds(this->ctx, this);
+
+ //socklen_t salen;
+ //SOCKADDR_STORAGE sa = addr.get_sockaddr_storage(&salen);
+ bool use_as_mtu_probe = false;
+
+ // TODO: this is subject to nasty wrapping issues! Below as well
+ if (mtu_discover_time < (uint64)cur_time) {
+ // it's time to reset our MTU assupmtions
+ // and trigger a new search
+ mtu_reset();
+ }
+
+ // don't use packets that are larger then mtu_ceiling
+ // as probes, since they were probably used as probes
+ // already and failed, now we need it to fragment
+ // just to get it through
+ // if seq_nr == 1, the probe would end up being 0
+ // which is a magic number representing no-probe
+ // that why we don't send a probe for a packet with
+ // sequence number 0
+ if (mtu_floor < mtu_ceiling
+ && pkt->length > mtu_floor
+ && pkt->length <= mtu_ceiling
+ && mtu_probe_seq == 0
+ && seq_nr != 1
+ && pkt->transmissions == 0) {
+
+ // we've already incremented seq_nr
+ // for this packet
+ mtu_probe_seq = (seq_nr - 1) & ACK_NR_MASK;
+ mtu_probe_size = pkt->length;
+ assert(pkt->length >= mtu_floor);
+ assert(pkt->length <= mtu_ceiling);
+ use_as_mtu_probe = true;
+ log(UTP_LOG_MTU, "MTU [PROBE] floor:%d ceiling:%d current:%d"
+ , mtu_floor, mtu_ceiling, mtu_probe_size);
+ }
+
+ pkt->transmissions++;
+ send_data((byte*)pkt->data, pkt->length,
+ (state == CS_SYN_SENT) ? connect_overhead
+ : (pkt->transmissions == 1) ? payload_bandwidth
+ : retransmit_overhead, use_as_mtu_probe ? UTP_UDP_DONTFRAG : 0);
+}
+
+bool UTPSocket::is_full(int bytes)
+{
+ size_t packet_size = get_packet_size();
+ if (bytes < 0) bytes = packet_size;
+ else if (bytes > (int)packet_size) bytes = (int)packet_size;
+ size_t max_send = std::min({ max_window, opt_sndbuf, max_window_user });
+
+ // subtract one to save space for the FIN packet
+ if (cur_window_packets >= OUTGOING_BUFFER_MAX_SIZE - 1) {
+
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "is_full:false cur_window_packets:%d MAX:%d", cur_window_packets, OUTGOING_BUFFER_MAX_SIZE - 1);
+ #endif
+
+ last_maxed_out_window = ctx->current_ms;
+ return true;
+ }
+
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "is_full:%s. cur_window:%u pkt:%u max:%u cur_window_packets:%u max_window:%u"
+ , (cur_window + bytes > max_send) ? "true" : "false"
+ , cur_window, bytes, max_send, cur_window_packets
+ , max_window);
+ #endif
+
+ if (cur_window + bytes > max_send) {
+ last_maxed_out_window = ctx->current_ms;
+ return true;
+ }
+ return false;
+}
+
+bool UTPSocket::flush_packets()
+{
+ size_t packet_size = get_packet_size();
+
+ // send packets that are waiting on the pacer to be sent
+ // i has to be an unsigned 16 bit counter to wrap correctly
+ // signed types are not guaranteed to wrap the way you expect
+ for (uint16 i = seq_nr - cur_window_packets; i != seq_nr; ++i) {
+ OutgoingPacket *pkt = (OutgoingPacket*)outbuf.get(i);
+ if (pkt == 0 || (pkt->transmissions > 0 && pkt->need_resend == false)) continue;
+ // have we run out of quota?
+ if (is_full()) return true;
+
+ // Nagle check
+ // don't send the last packet if we have one packet in-flight
+ // and the current packet is still smaller than packet_size.
+ if (i != ((seq_nr - 1) & ACK_NR_MASK) ||
+ cur_window_packets == 1 ||
+ pkt->payload >= packet_size) {
+ send_packet(pkt);
+ }
+ }
+ return false;
+}
+
+// @payload: number of bytes to send
+// @flags: either ST_DATA, or ST_FIN
+// @iovec: base address of iovec array
+// @num_iovecs: number of iovecs in array
+void UTPSocket::write_outgoing_packet(size_t payload, uint flags, struct utp_iovec *iovec, size_t num_iovecs)
+{
+ // Setup initial timeout timer
+ if (cur_window_packets == 0) {
+ retransmit_timeout = rto;
+ rto_timeout = ctx->current_ms + retransmit_timeout;
+ assert(cur_window == 0);
+ }
+
+ size_t packet_size = get_packet_size();
+ do {
+ assert(cur_window_packets < OUTGOING_BUFFER_MAX_SIZE);
+ assert(flags == ST_DATA || flags == ST_FIN);
+
+ size_t added = 0;
+
+ OutgoingPacket *pkt = NULL;
+
+ if (cur_window_packets > 0) {
+ pkt = (OutgoingPacket*)outbuf.get(seq_nr - 1);
+ }
+
+ const size_t header_size = get_header_size();
+ bool append = true;
+
+ // if there's any room left in the last packet in the window
+ // and it hasn't been sent yet, fill that frame first
+ if (payload && pkt && !pkt->transmissions && pkt->payload < packet_size) {
+ // Use the previous unsent packet
+ added = std::min(payload + pkt->payload, std::max(packet_size, pkt->payload)) - pkt->payload;
+ pkt = (OutgoingPacket*)realloc(pkt,
+ (sizeof(OutgoingPacket) - 1) +
+ header_size +
+ pkt->payload + added);
+ outbuf.put(seq_nr - 1, pkt);
+ append = false;
+ assert(!pkt->need_resend);
+ } else {
+ // Create the packet to send.
+ added = payload;
+ pkt = (OutgoingPacket*)malloc((sizeof(OutgoingPacket) - 1) +
+ header_size +
+ added);
+ pkt->payload = 0;
+ pkt->transmissions = 0;
+ pkt->need_resend = false;
+ }
+
+ if (added) {
+ assert(flags == ST_DATA);
+
+ // Fill it with data from the upper layer.
+ unsigned char *p = pkt->data + header_size + pkt->payload;
+ size_t needed = added;
+
+ /*
+ while (needed) {
+ *p = *(char*)iovec[0].iov_base;
+ p++;
+ iovec[0].iov_base = (char *)iovec[0].iov_base + 1;
+ needed--;
+ }
+ */
+
+ for (size_t i = 0; i < num_iovecs && needed; i++) {
+ if (iovec[i].iov_len == 0)
+ continue;
+
+ size_t num = std::min(needed, iovec[i].iov_len);
+ memcpy(p, iovec[i].iov_base, num);
+
+ p += num;
+
+ iovec[i].iov_len -= num;
+ iovec[i].iov_base = (byte*)iovec[i].iov_base + num; // iovec[i].iov_base += num, but without void* pointers
+ needed -= num;
+ }
+
+ assert(needed == 0);
+ }
+ pkt->payload += added;
+ pkt->length = header_size + pkt->payload;
+ last_rcv_win = get_rcv_window();
+
+ PacketFormatV1* p1 = (PacketFormatV1*)pkt->data;
+ p1->set_version_and_type(1, flags);
+ p1->ext = 0;
+ p1->connid = conn_id_send;
+ p1->windowsize = (uint32)last_rcv_win;
+ p1->ack_nr = ack_nr;
+
+ if (append) {
+ // Remember the message in the outgoing queue.
+ outbuf.ensure_size(seq_nr, cur_window_packets);
+ outbuf.put(seq_nr, pkt);
+ p1->seq_nr = seq_nr;
+ seq_nr++;
+ cur_window_packets++;
+ }
+
+ payload -= added;
+
+ } while (payload);
+
+ flush_packets();
+}
+
+#ifdef _DEBUG
+void UTPSocket::check_invariant()
+{
+ if (reorder_count > 0) {
+ assert(inbuf.get(ack_nr + 1) == NULL);
+ }
+
+ size_t outstanding_bytes = 0;
+ for (int i = 0; i < cur_window_packets; ++i) {
+ OutgoingPacket *pkt = (OutgoingPacket*)outbuf.get(seq_nr - i - 1);
+ if (pkt == 0 || pkt->transmissions == 0 || pkt->need_resend) continue;
+ outstanding_bytes += pkt->payload;
+ }
+ assert(outstanding_bytes == cur_window);
+}
+#endif
+
+void UTPSocket::check_timeouts()
+{
+ #ifdef _DEBUG
+ check_invariant();
+ #endif
+
+ // this invariant should always be true
+ assert(cur_window_packets == 0 || outbuf.get(seq_nr - cur_window_packets));
+
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "CheckTimeouts timeout:%d max_window:%u cur_window:%u "
+ "state:%s cur_window_packets:%u",
+ (int)(rto_timeout - ctx->current_ms), (uint)max_window, (uint)cur_window,
+ statenames[state], cur_window_packets);
+ #endif
+
+ if (state != CS_DESTROY) flush_packets();
+
+ switch (state) {
+ case CS_SYN_SENT:
+ case CS_SYN_RECV:
+ case CS_CONNECTED_FULL:
+ case CS_CONNECTED:
+ case CS_FIN_SENT: {
+
+ // Reset max window...
+ if ((int)(ctx->current_ms - zerowindow_time) >= 0 && max_window_user == 0) {
+ max_window_user = PACKET_SIZE;
+ }
+
+ if ((int)(ctx->current_ms - rto_timeout) >= 0
+ && rto_timeout > 0) {
+
+ bool ignore_loss = false;
+
+ if (cur_window_packets == 1
+ && ((seq_nr - 1u) & ACK_NR_MASK) == mtu_probe_seq
+ && mtu_probe_seq != 0) {
+ // we only had a single outstanding packet that timed out, and it was the probe
+ mtu_ceiling = mtu_probe_size - 1;
+ mtu_search_update();
+ // this packet was most likely dropped because the packet size being
+ // too big and not because congestion. To accelerate the binary search for
+ // the MTU, resend immediately and don't reset the window size
+ ignore_loss = true;
+ log(UTP_LOG_MTU, "MTU [PROBE-TIMEOUT] floor:%d ceiling:%d current:%d"
+ , mtu_floor, mtu_ceiling, mtu_last);
+ }
+ // we dropepd the probe, clear these fields to
+ // allow us to send a new one
+ mtu_probe_seq = mtu_probe_size = 0;
+ log(UTP_LOG_MTU, "MTU [TIMEOUT]");
+
+ /*
+ OutgoingPacket *pkt = (OutgoingPacket*)outbuf.get(seq_nr - cur_window_packets);
+
+ // If there were a lot of retransmissions, force recomputation of round trip time
+ if (pkt->transmissions >= 4)
+ rtt = 0;
+ */
+
+ // Increase RTO
+ const uint new_timeout = ignore_loss ? retransmit_timeout : retransmit_timeout * 2;
+
+ // They initiated the connection but failed to respond before the rto.
+ // A malicious client can also spoof the destination address of a ST_SYN bringing us to this state.
+ // Kill the connection and do not notify the upper layer
+ if (state == CS_SYN_RECV) {
+ state = CS_DESTROY;
+ utp_call_on_error(ctx, this, UTP_ETIMEDOUT);
+ return;
+ }
+
+ // We initiated the connection but the other side failed to respond before the rto
+ if (retransmit_count >= 4 || (state == CS_SYN_SENT && retransmit_count >= 2)) {
+ // 4 consecutive transmissions have timed out. Kill it. If we
+ // haven't even connected yet, give up after only 2 consecutive
+ // failed transmissions.
+ if (state == CS_FIN_SENT)
+ state = CS_DESTROY;
+ else
+ state = CS_RESET;
+ utp_call_on_error(ctx, this, UTP_ETIMEDOUT);
+ return;
+ }
+
+ retransmit_timeout = new_timeout;
+ rto_timeout = ctx->current_ms + new_timeout;
+
+ if (!ignore_loss) {
+ // On Timeout
+ duplicate_ack = 0;
+
+ int packet_size = get_packet_size();
+
+ if ((cur_window_packets == 0) && ((int)max_window > packet_size)) {
+ // we don't have any packets in-flight, even though
+ // we could. This implies that the connection is just
+ // idling. No need to be aggressive about resetting the
+ // congestion window. Just let it decay by a 3:rd.
+ // don't set it any lower than the packet size though
+ max_window = std::max<size_t>(max_window * 2 / 3, size_t(packet_size));
+ } else {
+ // our delay was so high that our congestion window
+ // was shrunk below one packet, preventing us from
+ // sending anything for one time-out period. Now, reset
+ // the congestion window to fit one packet, to start over
+ // again
+ max_window = packet_size;
+ slow_start = true;
+ }
+ }
+
+ // every packet should be considered lost
+ for (int i = 0; i < cur_window_packets; ++i) {
+ OutgoingPacket *pkt = (OutgoingPacket*)outbuf.get(seq_nr - i - 1);
+ if (pkt == 0 || pkt->transmissions == 0 || pkt->need_resend) continue;
+ pkt->need_resend = true;
+ assert(cur_window >= pkt->payload);
+ cur_window -= pkt->payload;
+ }
+
+ if (cur_window_packets > 0) {
+ retransmit_count++;
+ // used in parse_log.py
+ log(UTP_LOG_NORMAL, "Packet timeout. Resend. seq_nr:%u. timeout:%u "
+ "max_window:%u cur_window_packets:%d"
+ , seq_nr - cur_window_packets, retransmit_timeout
+ , (uint)max_window, int(cur_window_packets));
+
+ fast_timeout = true;
+ timeout_seq_nr = seq_nr;
+
+ OutgoingPacket *pkt = (OutgoingPacket*)outbuf.get(seq_nr - cur_window_packets);
+ assert(pkt);
+
+ // Re-send the packet.
+ send_packet(pkt);
+ }
+ }
+
+ // Mark the socket as writable. If the cwnd has grown, or if the number of
+ // bytes in-flight is lower than cwnd, we need to make the socket writable again
+ // in case it isn't
+ if (state == CS_CONNECTED_FULL && !is_full()) {
+ state = CS_CONNECTED;
+
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "Socket writable. max_window:%u cur_window:%u packet_size:%u",
+ (uint)max_window, (uint)cur_window, (uint)get_packet_size());
+ #endif
+ utp_call_on_state_change(this->ctx, this, UTP_STATE_WRITABLE);
+ }
+
+ if (state >= CS_CONNECTED && state < CS_GOT_FIN) {
+ if ((int)(ctx->current_ms - last_sent_packet) >= KEEPALIVE_INTERVAL) {
+ send_keep_alive();
+ }
+ }
+ break;
+ }
+
+ // Close?
+ case CS_GOT_FIN:
+ case CS_DESTROY_DELAY:
+ if ((int)(ctx->current_ms - rto_timeout) >= 0) {
+ state = (state == CS_DESTROY_DELAY) ? CS_DESTROY : CS_RESET;
+ if (cur_window_packets > 0) {
+ utp_call_on_error(ctx, this, UTP_ECONNRESET);
+ }
+ }
+ break;
+ // prevent warning
+ case CS_UNINITIALIZED:
+ case CS_IDLE:
+ case CS_RESET:
+ case CS_DESTROY:
+ break;
+ }
+}
+
+// this should be called every time we change mtu_floor or mtu_ceiling
+void UTPSocket::mtu_search_update()
+{
+ assert(mtu_floor <= mtu_ceiling);
+
+ // binary search
+ mtu_last = (mtu_floor + mtu_ceiling) / 2;
+
+ // enable a new probe to be sent
+ mtu_probe_seq = mtu_probe_size = 0;
+
+ // if the floor and ceiling are close enough, consider the
+ // MTU binary search complete. We set the current value
+ // to floor since that's the only size we know can go through
+ // also set the ceiling to floor to terminate the searching
+ if (mtu_ceiling - mtu_floor <= 16) {
+ mtu_last = mtu_floor;
+ log(UTP_LOG_MTU, "MTU [DONE] floor:%d ceiling:%d current:%d"
+ , mtu_floor, mtu_ceiling, mtu_last);
+ mtu_ceiling = mtu_floor;
+ assert(mtu_floor <= mtu_ceiling);
+ // Do another search in 30 minutes
+ mtu_discover_time = utp_call_get_milliseconds(this->ctx, this) + 30 * 60 * 1000;
+ }
+}
+
+void UTPSocket::mtu_reset()
+{
+ mtu_ceiling = get_udp_mtu();
+ // Less would not pass TCP...
+ mtu_floor = 576;
+ log(UTP_LOG_MTU, "MTU [RESET] floor:%d ceiling:%d current:%d"
+ , mtu_floor, mtu_ceiling, mtu_last);
+ assert(mtu_floor <= mtu_ceiling);
+ mtu_discover_time = utp_call_get_milliseconds(this->ctx, this) + 30 * 60 * 1000;
+}
+
+// returns:
+// 0: the packet was acked.
+// 1: it means that the packet had already been acked
+// 2: the packet has not been sent yet
+int UTPSocket::ack_packet(uint16 seq)
+{
+ OutgoingPacket *pkt = (OutgoingPacket*)outbuf.get(seq);
+
+ // the packet has already been acked (or not sent)
+ if (pkt == NULL) {
+
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "got ack for:%u (already acked, or never sent)", seq);
+ #endif
+
+ return 1;
+ }
+
+ // can't ack packets that haven't been sent yet!
+ if (pkt->transmissions == 0) {
+
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "got ack for:%u (never sent, pkt_size:%u need_resend:%u)",
+ seq, (uint)pkt->payload, pkt->need_resend);
+ #endif
+
+ return 2;
+ }
+
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "got ack for:%u (pkt_size:%u need_resend:%u)",
+ seq, (uint)pkt->payload, pkt->need_resend);
+ #endif
+
+ outbuf.put(seq, NULL);
+
+ // if we never re-sent the packet, update the RTT estimate
+ if (pkt->transmissions == 1) {
+ // Estimate the round trip time.
+ const uint32 ertt = (uint32)((utp_call_get_microseconds(this->ctx, this) - pkt->time_sent) / 1000);
+ if (rtt == 0) {
+ // First round trip time sample
+ rtt = ertt;
+ rtt_var = ertt / 2;
+ // sanity check. rtt should never be more than 6 seconds
+// assert(rtt < 6000);
+ } else {
+ // Compute new round trip times
+ const int delta = (int)rtt - ertt;
+ rtt_var = rtt_var + (int)(abs(delta) - rtt_var) / 4;
+ rtt = rtt - rtt/8 + ertt/8;
+ // sanity check. rtt should never be more than 6 seconds
+// assert(rtt < 6000);
+ rtt_hist.add_sample(ertt, ctx->current_ms);
+ }
+ rto = std::max<uint>(rtt + rtt_var * 4U, 1000U);
+
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "rtt:%u avg:%u var:%u rto:%u",
+ ertt, rtt, rtt_var, rto);
+ #endif
+
+ }
+ retransmit_timeout = rto;
+ rto_timeout = ctx->current_ms + rto;
+ // if need_resend is set, this packet has already
+ // been considered timed-out, and is not included in
+ // the cur_window anymore
+ if (!pkt->need_resend) {
+ assert(cur_window >= pkt->payload);
+ cur_window -= pkt->payload;
+ }
+ free(pkt);
+ retransmit_count = 0;
+ return 0;
+}
+
+// count the number of bytes that were acked by the EACK header
+size_t UTPSocket::selective_ack_bytes(uint base, const byte* mask, byte len, int64& min_rtt)
+{
+ if (cur_window_packets == 0) return 0;
+
+ size_t acked_bytes = 0;
+ int bits = len * 8;
+ uint64 now = utp_call_get_microseconds(this->ctx, this);
+
+ do {
+ uint v = base + bits;
+
+ // ignore bits that haven't been sent yet
+ // see comment in UTPSocket::selective_ack
+ if (((seq_nr - v - 1) & ACK_NR_MASK) >= (uint16)(cur_window_packets - 1))
+ continue;
+
+ // ignore bits that represents packets we haven't sent yet
+ // or packets that have already been acked
+ OutgoingPacket *pkt = (OutgoingPacket*)outbuf.get(v);
+ if (!pkt || pkt->transmissions == 0)
+ continue;
+
+ // Count the number of segments that were successfully received past it.
+ if (bits >= 0 && mask[bits>>3] & (1 << (bits & 7))) {
+ assert((int)(pkt->payload) >= 0);
+ acked_bytes += pkt->payload;
+ if (pkt->time_sent < now)
+ min_rtt = std::min<int64>(min_rtt, now - pkt->time_sent);
+ else
+ min_rtt = std::min<int64>(min_rtt, 50000);
+ continue;
+ }
+ } while (--bits >= -1);
+ return acked_bytes;
+}
+
+enum { MAX_EACK = 128 };
+
+void UTPSocket::selective_ack(uint base, const byte *mask, byte len)
+{
+ if (cur_window_packets == 0) return;
+
+ // the range is inclusive [0, 31] bits
+ int bits = len * 8 - 1;
+
+ int count = 0;
+
+ // resends is a stack of sequence numbers we need to resend. Since we
+ // iterate in reverse over the acked packets, at the end, the top packets
+ // are the ones we want to resend
+ int resends[MAX_EACK];
+ int nr = 0;
+
+#if UTP_DEBUG_LOGGING
+ char bitmask[1024] = {0};
+ int counter = bits;
+ for (int i = 0; i <= bits; ++i) {
+ bool bit_set = counter >= 0 && mask[counter>>3] & (1 << (counter & 7));
+ bitmask[i] = bit_set ? '1' : '0';
+ --counter;
+ }
+
+ log(UTP_LOG_DEBUG, "Got EACK [%s] base:%u", bitmask, base);
+#endif
+
+ do {
+ // we're iterating over the bits from higher sequence numbers
+ // to lower (kind of in reverse order, wich might not be very
+ // intuitive)
+ uint v = base + bits;
+
+ // ignore bits that haven't been sent yet
+ // and bits that fall below the ACKed sequence number
+ // this can happen if an EACK message gets
+ // reordered and arrives after a packet that ACKs up past
+ // the base for thie EACK message
+
+ // this is essentially the same as:
+ // if v >= seq_nr || v <= seq_nr - cur_window_packets
+ // but it takes wrapping into account
+
+ // if v == seq_nr the -1 will make it wrap. if v > seq_nr
+ // it will also wrap (since it will fall further below 0)
+ // and be > cur_window_packets.
+ // if v == seq_nr - cur_window_packets, the result will be
+ // seq_nr - (seq_nr - cur_window_packets) - 1
+ // == seq_nr - seq_nr + cur_window_packets - 1
+ // == cur_window_packets - 1 which will be caught by the
+ // test. If v < seq_nr - cur_window_packets the result will grow
+ // fall furhter outside of the cur_window_packets range.
+
+ // sequence number space:
+ //
+ // rejected < accepted > rejected
+ // <============+--------------+============>
+ // ^ ^
+ // | |
+ // (seq_nr-wnd) seq_nr
+
+ if (((seq_nr - v - 1) & ACK_NR_MASK) >= (uint16)(cur_window_packets - 1))
+ continue;
+
+ // this counts as a duplicate ack, even though we might have
+ // received an ack for this packet previously (in another EACK
+ // message for instance)
+ bool bit_set = bits >= 0 && mask[bits>>3] & (1 << (bits & 7));
+
+ // if this packet is acked, it counts towards the duplicate ack counter
+ if (bit_set) count++;
+
+ // ignore bits that represents packets we haven't sent yet
+ // or packets that have already been acked
+ OutgoingPacket *pkt = (OutgoingPacket*)outbuf.get(v);
+ if (!pkt || pkt->transmissions == 0) {
+
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "skipping %u. pkt:%08x transmissions:%u %s",
+ v, pkt, pkt?pkt->transmissions:0, pkt?"(not sent yet?)":"(already acked?)");
+ #endif
+ continue;
+ }
+
+ // Count the number of segments that were successfully received past it.
+ if (bit_set) {
+ // the selective ack should never ACK the packet we're waiting for to decrement cur_window_packets
+ assert((v & outbuf.mask) != ((seq_nr - cur_window_packets) & outbuf.mask));
+ ack_packet(v);
+ continue;
+ }
+
+ // Resend segments
+ // if count is less than our re-send limit, we haven't seen enough
+ // acked packets in front of this one to warrant a re-send.
+ // if count == 0, we're still going through the tail of zeroes
+ if (((v - fast_resend_seq_nr) & ACK_NR_MASK) <= OUTGOING_BUFFER_MAX_SIZE &&
+ count >= DUPLICATE_ACKS_BEFORE_RESEND) {
+ // resends is a stack, and we're mostly interested in the top of it
+ // if we're full, just throw away the lower half
+ if (nr >= MAX_EACK - 2) {
+ memmove(resends, &resends[MAX_EACK/2], MAX_EACK/2 * sizeof(resends[0]));
+ nr -= MAX_EACK / 2;
+ }
+ resends[nr++] = v;
+
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "no ack for %u", v);
+ #endif
+
+ } else {
+
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "not resending %u count:%d dup_ack:%u fast_resend_seq_nr:%u",
+ v, count, duplicate_ack, fast_resend_seq_nr);
+ #endif
+ }
+ } while (--bits >= -1);
+
+ if (((base - 1 - fast_resend_seq_nr) & ACK_NR_MASK) <= OUTGOING_BUFFER_MAX_SIZE &&
+ count >= DUPLICATE_ACKS_BEFORE_RESEND) {
+ // if we get enough duplicate acks to start
+ // resending, the first packet we should resend
+ // is base-1
+ resends[nr++] = (base - 1) & ACK_NR_MASK;
+
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "no ack for %u", (base - 1) & ACK_NR_MASK);
+ #endif
+
+ } else {
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "not resending %u count:%d dup_ack:%u fast_resend_seq_nr:%u",
+ base - 1, count, duplicate_ack, fast_resend_seq_nr);
+ #endif
+ }
+
+ bool back_off = false;
+ int i = 0;
+ while (nr > 0) {
+ uint v = resends[--nr];
+ // don't consider the tail of 0:es to be lost packets
+ // only unacked packets with acked packets after should
+ // be considered lost
+ OutgoingPacket *pkt = (OutgoingPacket*)outbuf.get(v);
+
+ // this may be an old (re-ordered) packet, and some of the
+ // packets in here may have been acked already. In which
+ // case they will not be in the send queue anymore
+ if (!pkt) continue;
+
+ // used in parse_log.py
+ log(UTP_LOG_NORMAL, "Packet %u lost. Resending", v);
+
+ // On Loss
+ back_off = true;
+
+ #ifdef _DEBUG
+ ++_stats.rexmit;
+ #endif
+
+ send_packet(pkt);
+ fast_resend_seq_nr = (v + 1) & ACK_NR_MASK;
+
+ // Re-send max 4 packets.
+ if (++i >= 4) break;
+ }
+
+ if (back_off)
+ maybe_decay_win(ctx->current_ms);
+
+ duplicate_ack = count;
+}
+
+void UTPSocket::apply_ccontrol(size_t bytes_acked, uint32 actual_delay, int64 min_rtt)
+{
+ // the delay can never be greater than the rtt. The min_rtt
+ // variable is the RTT in microseconds
+
+ assert(min_rtt >= 0);
+ int32 our_delay = std::min<uint32>(our_hist.get_value(), uint32(min_rtt));
+ assert(our_delay != INT_MAX);
+ assert(our_delay >= 0);
+
+ utp_call_on_delay_sample(this->ctx, this, our_delay / 1000);
+
+ // This test the connection under heavy load from foreground
+ // traffic. Pretend that our delays are very high to force the
+ // connection to use sub-packet size window sizes
+ //our_delay *= 4;
+
+ // target is microseconds
+ int target = target_delay;
+ if (target <= 0) target = 100000;
+
+ // this is here to compensate for very large clock drift that affects
+ // the congestion controller into giving certain endpoints an unfair
+ // share of the bandwidth. We have an estimate of the clock drift
+ // (clock_drift). The unit of this is microseconds per 5 seconds.
+ // empirically, a reasonable cut-off appears to be about 200000
+ // (which is pretty high). The main purpose is to compensate for
+ // people trying to "cheat" uTP by making their clock run slower,
+ // and this definitely catches that without any risk of false positives
+ // if clock_drift < -200000 start applying a penalty delay proportional
+ // to how far beoynd -200000 the clock drift is
+ int32 penalty = 0;
+ if (clock_drift < -200000) {
+ penalty = (-clock_drift - 200000) / 7;
+ our_delay += penalty;
+ }
+
+ double off_target = target - our_delay;
+
+ // this is the same as:
+ //
+ // (std::min(off_target, target) / target) * (bytes_acked / max_window) * MAX_CWND_INCREASE_BYTES_PER_RTT
+ //
+ // so, it's scaling the max increase by the fraction of the window this ack represents, and the fraction
+ // of the target delay the current delay represents.
+ // The std::min() around off_target protects against crazy values of our_delay, which may happen when th
+ // timestamps wraps, or by just having a malicious peer sending garbage. This caps the increase
+ // of the window size to MAX_CWND_INCREASE_BYTES_PER_RTT per rtt.
+ // as for large negative numbers, this direction is already capped at the min packet size further down
+ // the min around the bytes_acked protects against the case where the window size was recently
+ // shrunk and the number of acked bytes exceeds that. This is considered no more than one full
+ // window, in order to keep the gain within sane boundries.
+
+ assert(bytes_acked > 0);
+ double window_factor = std::min<double>(bytes_acked, max_window) / std::max<double>(max_window, bytes_acked);
+
+ double delay_factor = off_target / target;
+ double scaled_gain = MAX_CWND_INCREASE_BYTES_PER_RTT * window_factor * delay_factor;
+
+ // since MAX_CWND_INCREASE_BYTES_PER_RTT is a cap on how much the window size (max_window)
+ // may increase per RTT, we may not increase the window size more than that proportional
+ // to the number of bytes that were acked, so that once one window has been acked (one rtt)
+ // the increase limit is not exceeded
+ // the +1. is to allow for floating point imprecision
+ assert(scaled_gain <= 1. + MAX_CWND_INCREASE_BYTES_PER_RTT * std::min<double>(bytes_acked, max_window) / std::max<double>(max_window, bytes_acked));
+
+ if (scaled_gain > 0 && ctx->current_ms - last_maxed_out_window > 1000) {
+ // if it was more than 1 second since we tried to send a packet
+ // and stopped because we hit the max window, we're most likely rate
+ // limited (which prevents us from ever hitting the window size)
+ // if this is the case, we cannot let the max_window grow indefinitely
+ scaled_gain = 0;
+ }
+
+ size_t ledbat_cwnd = (max_window + scaled_gain < MIN_WINDOW_SIZE) ? MIN_WINDOW_SIZE : (size_t)(max_window + scaled_gain);
+
+ if (slow_start) {
+ size_t ss_cwnd = (size_t)(max_window + window_factor*get_packet_size());
+ if (ss_cwnd > ssthresh) {
+ slow_start = false;
+ } else if (our_delay > target*0.9) {
+ // even if we're a little under the target delay, we conservatively
+ // discontinue the slow start phase
+ slow_start = false;
+ ssthresh = max_window;
+ } else {
+ max_window = std::max(ss_cwnd, ledbat_cwnd);
+ }
+ } else {
+ max_window = ledbat_cwnd;
+ }
+
+
+ // make sure that the congestion window is below max
+ // make sure that we don't shrink our window too small
+ max_window = clamp<size_t>(max_window, MIN_WINDOW_SIZE, opt_sndbuf);
+
+ // used in parse_log.py
+ log(UTP_LOG_NORMAL, "actual_delay:%u our_delay:%d their_delay:%u off_target:%d max_window:%u "
+ "delay_base:%u delay_sum:%d target_delay:%d acked_bytes:%u cur_window:%u "
+ "scaled_gain:%f rtt:%u rate:%u wnduser:%u rto:%u timeout:%d get_microseconds:" I64u " "
+ "cur_window_packets:%u packet_size:%u their_delay_base:%u their_actual_delay:%u "
+ "average_delay:%d clock_drift:%d clock_drift_raw:%d delay_penalty:%d current_delay_sum:" I64u
+ "current_delay_samples:%d average_delay_base:%d last_maxed_out_window:" I64u " opt_sndbuf:%d "
+ "current_ms:" I64u "",
+ actual_delay, our_delay / 1000, their_hist.get_value() / 1000,
+ int(off_target / 1000), uint(max_window), uint32(our_hist.delay_base),
+ int((our_delay + their_hist.get_value()) / 1000), int(target / 1000), uint(bytes_acked),
+ (uint)(cur_window - bytes_acked), (float)(scaled_gain), rtt,
+ (uint)(max_window * 1000 / (rtt_hist.delay_base?rtt_hist.delay_base:50)),
+ (uint)max_window_user, rto, (int)(rto_timeout - ctx->current_ms),
+ utp_call_get_microseconds(this->ctx, this), cur_window_packets, (uint)get_packet_size(),
+ their_hist.delay_base, their_hist.delay_base + their_hist.get_value(),
+ average_delay, clock_drift, clock_drift_raw, penalty / 1000,
+ current_delay_sum, current_delay_samples, average_delay_base,
+ uint64(last_maxed_out_window), int(opt_sndbuf), uint64(ctx->current_ms));
+}
+
+static void utp_register_recv_packet(UTPSocket *conn, size_t len)
+{
+ #ifdef _DEBUG
+ ++conn->_stats.nrecv;
+ conn->_stats.nbytes_recv += len;
+ #endif
+
+ if (len <= PACKET_SIZE_MID) {
+ if (len <= PACKET_SIZE_EMPTY) {
+ conn->ctx->context_stats._nraw_recv[PACKET_SIZE_EMPTY_BUCKET]++;
+ } else if (len <= PACKET_SIZE_SMALL) {
+ conn->ctx->context_stats._nraw_recv[PACKET_SIZE_SMALL_BUCKET]++;
+ } else
+ conn->ctx->context_stats._nraw_recv[PACKET_SIZE_MID_BUCKET]++;
+ } else {
+ if (len <= PACKET_SIZE_BIG) {
+ conn->ctx->context_stats._nraw_recv[PACKET_SIZE_BIG_BUCKET]++;
+ } else
+ conn->ctx->context_stats._nraw_recv[PACKET_SIZE_HUGE_BUCKET]++;
+ }
+}
+
+// returns the max number of bytes of payload the uTP
+// connection is allowed to send
+size_t UTPSocket::get_packet_size() const
+{
+ int header_size = sizeof(PacketFormatV1);
+ size_t mtu = mtu_last ? mtu_last : mtu_ceiling;
+ return mtu - header_size;
+}
+
+// Process an incoming packet
+// syn is true if this is the first packet received. It will cut off parsing
+// as soon as the header is done
+size_t utp_process_incoming(UTPSocket *conn, const byte *packet, size_t len, bool syn = false)
+{
+ utp_register_recv_packet(conn, len);
+
+ conn->ctx->current_ms = utp_call_get_milliseconds(conn->ctx, conn);
+
+ const PacketFormatV1 *pf1 = (PacketFormatV1*)packet;
+ const byte *packet_end = packet + len;
+
+ uint16 pk_seq_nr = pf1->seq_nr;
+ uint16 pk_ack_nr = pf1->ack_nr;
+ uint8 pk_flags = pf1->type();
+
+ if (pk_flags >= ST_NUM_STATES) return 0;
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "Got %s. seq_nr:%u ack_nr:%u state:%s timestamp:" I64u " reply_micro:%u"
+ , flagnames[pk_flags], pk_seq_nr, pk_ack_nr, statenames[conn->state]
+ , uint64(pf1->tv_usec), (uint32)(pf1->reply_micro));
+ #endif
+
+ // mark receipt time
+ uint64 time = utp_call_get_microseconds(conn->ctx, conn);
+
+ // window packets size is used to calculate a minimum
+ // permissible range for received acks. connections with acks falling
+ // out of this range are dropped
+ const uint16 curr_window = std::max<uint16>(conn->cur_window_packets + ACK_NR_ALLOWED_WINDOW, ACK_NR_ALLOWED_WINDOW);
+
+ // ignore packets whose ack_nr is invalid. This would imply a spoofed address
+ // or a malicious attempt to attach the uTP implementation.
+ // acking a packet that hasn't been sent yet!
+ // SYN packets have an exception, since there are no previous packets
+ if ((pk_flags != ST_SYN || conn->state != CS_SYN_RECV) &&
+ (wrapping_compare_less(conn->seq_nr - 1, pk_ack_nr, ACK_NR_MASK)
+ || wrapping_compare_less(pk_ack_nr, conn->seq_nr - 1 - curr_window, ACK_NR_MASK))) {
+#if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "Invalid ack_nr: %u. our seq_nr: %u last unacked: %u"
+ , pk_ack_nr, conn->seq_nr, (conn->seq_nr - conn->cur_window_packets) & ACK_NR_MASK);
+#endif
+ return 0;
+ }
+
+ // RSTs are handled earlier, since the connid matches the send id not the recv id
+ assert(pk_flags != ST_RESET);
+
+ // TODO: maybe send a ST_RESET if we're in CS_RESET?
+
+ const byte *selack_ptr = NULL;
+
+ // Unpack UTP packet options
+ // Data pointer
+ const byte *data = (const byte*)pf1 + conn->get_header_size();
+ if (conn->get_header_size() > len) {
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "Invalid packet size (less than header size)");
+ #endif
+
+ return 0;
+ }
+ // Skip the extension headers
+ uint extension = pf1->ext;
+ if (extension != 0) {
+ do {
+ // Verify that the packet is valid.
+ data += 2;
+
+ if ((int)(packet_end - data) < 0 || (int)(packet_end - data) < data[-1]) {
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "Invalid len of extensions");
+ #endif
+
+ return 0;
+ }
+
+ switch(extension) {
+ case 1: // Selective Acknowledgment
+ selack_ptr = data;
+ break;
+ case 2: // extension bits
+ if (data[-1] != 8) {
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "Invalid len of extension bits header");
+ #endif
+
+ return 0;
+ }
+ memcpy(conn->extensions, data, 8);
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "got extension bits:%02x%02x%02x%02x%02x%02x%02x%02x",
+ conn->extensions[0], conn->extensions[1], conn->extensions[2], conn->extensions[3],
+ conn->extensions[4], conn->extensions[5], conn->extensions[6], conn->extensions[7]);
+ #endif
+ }
+ extension = data[-2];
+ data += data[-1];
+ } while (extension);
+ }
+
+ if (conn->state == CS_SYN_SENT) {
+ // if this is a syn-ack, initialize our ack_nr
+ // to match the sequence number we got from
+ // the other end
+ conn->ack_nr = (pk_seq_nr - 1) & SEQ_NR_MASK;
+ }
+
+ conn->last_got_packet = conn->ctx->current_ms;
+
+ if (syn) {
+ return 0;
+ }
+
+ // seqnr is the number of packets past the expected
+ // packet this is. ack_nr is the last acked, seq_nr is the
+ // current. Subtracring 1 makes 0 mean "this is the next
+ // expected packet".
+ const uint seqnr = (pk_seq_nr - conn->ack_nr - 1) & SEQ_NR_MASK;
+
+ // Getting an invalid sequence number?
+ if (seqnr >= REORDER_BUFFER_MAX_SIZE) {
+ if (seqnr >= (SEQ_NR_MASK + 1) - REORDER_BUFFER_MAX_SIZE && pk_flags != ST_STATE) {
+ conn->schedule_ack();
+ }
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, " Got old Packet/Ack (%u/%u)=%u"
+ , pk_seq_nr, conn->ack_nr, seqnr);
+ #endif
+ return 0;
+ }
+
+ // Process acknowledgment
+ // acks is the number of packets that was acked
+ int acks = (pk_ack_nr - (conn->seq_nr - 1 - conn->cur_window_packets)) & ACK_NR_MASK;
+
+ // this happens when we receive an old ack nr
+ if (acks > conn->cur_window_packets) acks = 0;
+
+ // if we get the same ack_nr as in the last packet
+ // increase the duplicate_ack counter, otherwise reset
+ // it to 0.
+ // It's important to only count ACKs in ST_STATE packets. Any other
+ // packet (primarily ST_DATA) is likely to have been sent because of the
+ // other end having new outgoing data, not in response to incoming data.
+ // For instance, if we're receiving a steady stream of payload with no
+ // outgoing data, and we suddently have a few bytes of payload to send (say,
+ // a bittorrent HAVE message), we're very likely to see 3 duplicate ACKs
+ // immediately after sending our payload packet. This effectively disables
+ // the fast-resend on duplicate-ack logic for bi-directional connections
+ // (except in the case of a selective ACK). This is in line with BSD4.4 TCP
+ // implementation.
+ if (conn->cur_window_packets > 0) {
+ if (pk_ack_nr == ((conn->seq_nr - conn->cur_window_packets - 1) & ACK_NR_MASK)
+ && conn->cur_window_packets > 0
+ && pk_flags == ST_STATE) {
+ ++conn->duplicate_ack;
+ if (conn->duplicate_ack == DUPLICATE_ACKS_BEFORE_RESEND && conn->mtu_probe_seq) {
+ // It's likely that the probe was rejected due to its size, but we haven't got an
+ // ICMP report back yet
+ if (pk_ack_nr == ((conn->mtu_probe_seq - 1) & ACK_NR_MASK)) {
+ conn->mtu_ceiling = conn->mtu_probe_size - 1;
+ conn->mtu_search_update();
+ conn->log(UTP_LOG_MTU, "MTU [DUPACK] floor:%d ceiling:%d current:%d"
+ , conn->mtu_floor, conn->mtu_ceiling, conn->mtu_last);
+ } else {
+ // A non-probe was blocked before our probe.
+ // Can't conclude much, send a new probe
+ conn->mtu_probe_seq = conn->mtu_probe_size = 0;
+ }
+ }
+ } else {
+ conn->duplicate_ack = 0;
+ }
+
+ // TODO: if duplicate_ack == DUPLICATE_ACK_BEFORE_RESEND
+ // and fast_resend_seq_nr <= ack_nr + 1
+ // resend ack_nr + 1
+ // also call maybe_decay_win()
+ }
+
+ // figure out how many bytes were acked
+ size_t acked_bytes = 0;
+
+ // the minimum rtt of all acks
+ // this is the upper limit on the delay we get back
+ // from the other peer. Our delay cannot exceed
+ // the rtt of the packet. If it does, clamp it.
+ // this is done in apply_ledbat_ccontrol()
+ int64 min_rtt = std::numeric_limits<int64_t>::max();
+
+ uint64 now = utp_call_get_microseconds(conn->ctx, conn);
+
+ for (int i = 0; i < acks; ++i) {
+ uint32 seq = (conn->seq_nr - conn->cur_window_packets + i) & ACK_NR_MASK;
+ OutgoingPacket *pkt = (OutgoingPacket*)conn->outbuf.get(seq);
+ if (pkt == 0 || pkt->transmissions == 0) continue;
+ assert((int)(pkt->payload) >= 0);
+ acked_bytes += pkt->payload;
+ if (conn->mtu_probe_seq && seq == conn->mtu_probe_seq) {
+ conn->mtu_floor = conn->mtu_probe_size;
+ conn->mtu_search_update();
+ conn->log(UTP_LOG_MTU, "MTU [ACK] floor:%d ceiling:%d current:%d"
+ , conn->mtu_floor, conn->mtu_ceiling, conn->mtu_last);
+ }
+
+ // in case our clock is not monotonic
+ if (pkt->time_sent < now)
+ min_rtt = std::min<int64>(min_rtt, now - pkt->time_sent);
+ else
+ min_rtt = std::min<int64>(min_rtt, 50000);
+ }
+
+ // count bytes acked by EACK
+ if (selack_ptr != NULL) {
+ acked_bytes += conn->selective_ack_bytes((pk_ack_nr + 2) & ACK_NR_MASK,
+ selack_ptr, selack_ptr[-1], min_rtt);
+ }
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "acks:%d acked_bytes:%u seq_nr:%d cur_window:%u cur_window_packets:%u relative_seqnr:%u max_window:%u min_rtt:%u rtt:%u",
+ acks, (uint)acked_bytes, conn->seq_nr, (uint)conn->cur_window, conn->cur_window_packets,
+ seqnr, (uint)conn->max_window, (uint)(min_rtt / 1000), conn->rtt);
+ #endif
+
+ uint64 p = pf1->tv_usec;
+
+ conn->last_measured_delay = conn->ctx->current_ms;
+
+ // get delay in both directions
+ // record the delay to report back
+ const uint32 their_delay = (uint32)(p == 0 ? 0 : time - p);
+ conn->reply_micro = their_delay;
+ uint32 prev_delay_base = conn->their_hist.delay_base;
+ if (their_delay != 0) conn->their_hist.add_sample(their_delay, conn->ctx->current_ms);
+
+ // if their new delay base is less than their previous one
+ // we should shift our delay base in the other direction in order
+ // to take the clock skew into account
+ if (prev_delay_base != 0 &&
+ wrapping_compare_less(conn->their_hist.delay_base, prev_delay_base, TIMESTAMP_MASK)) {
+ // never adjust more than 10 milliseconds
+ if (prev_delay_base - conn->their_hist.delay_base <= 10000) {
+ conn->our_hist.shift(prev_delay_base - conn->their_hist.delay_base);
+ }
+ }
+
+ const uint32 actual_delay = (uint32(pf1->reply_micro)==INT_MAX?0:uint32(pf1->reply_micro));
+
+ // if the actual delay is 0, it means the other end
+ // hasn't received a sample from us yet, and doesn't
+ // know what it is. We can't update out history unless
+ // we have a true measured sample
+ if (actual_delay != 0) {
+ conn->our_hist.add_sample(actual_delay, conn->ctx->current_ms);
+
+ // this is keeping an average of the delay samples
+ // we've recevied within the last 5 seconds. We sum
+ // all the samples and increase the count in order to
+ // calculate the average every 5 seconds. The samples
+ // are based off of the average_delay_base to deal with
+ // wrapping counters.
+ if (conn->average_delay_base == 0) conn->average_delay_base = actual_delay;
+ int64 average_delay_sample = 0;
+ // distance walking from lhs to rhs, downwards
+ const uint32 dist_down = conn->average_delay_base - actual_delay;
+ // distance walking from lhs to rhs, upwards
+ const uint32 dist_up = actual_delay - conn->average_delay_base;
+
+ if (dist_down > dist_up) {
+// assert(dist_up < INT_MAX / 4);
+ // average_delay_base < actual_delay, we should end up
+ // with a positive sample
+ average_delay_sample = dist_up;
+ } else {
+// assert(-int64(dist_down) < INT_MAX / 4);
+ // average_delay_base >= actual_delay, we should end up
+ // with a negative sample
+ average_delay_sample = -int64(dist_down);
+ }
+ conn->current_delay_sum += average_delay_sample;
+ ++conn->current_delay_samples;
+
+ if (conn->ctx->current_ms > conn->average_sample_time) {
+
+ int32 prev_average_delay = conn->average_delay;
+
+ assert(conn->current_delay_sum / conn->current_delay_samples < INT_MAX);
+ assert(conn->current_delay_sum / conn->current_delay_samples > -INT_MAX);
+ // write the new average
+ conn->average_delay = (int32)(conn->current_delay_sum / conn->current_delay_samples);
+ // each slot represents 5 seconds
+ conn->average_sample_time += 5000;
+
+ conn->current_delay_sum = 0;
+ conn->current_delay_samples = 0;
+
+ // this makes things very confusing when logging the average delay
+//#if !g_log_utp
+ // normalize the average samples
+ // since we're only interested in the slope
+ // of the curve formed by the average delay samples,
+ // we can cancel out the actual offset to make sure
+ // we won't have problems with wrapping.
+ int min_sample = std::min<int32>(prev_average_delay, conn->average_delay);
+ int max_sample = std::max<int32>(prev_average_delay, conn->average_delay);
+
+ // normalize around zero. Try to keep the min <= 0 and max >= 0
+ int adjust = 0;
+ if (min_sample > 0) {
+ // adjust all samples (and the baseline) down by min_sample
+ adjust = -min_sample;
+ } else if (max_sample < 0) {
+ // adjust all samples (and the baseline) up by -max_sample
+ adjust = -max_sample;
+ }
+ if (adjust) {
+ conn->average_delay_base -= adjust;
+ conn->average_delay += adjust;
+ prev_average_delay += adjust;
+ }
+//#endif
+
+ // update the clock drift estimate
+ // the unit is microseconds per 5 seconds
+ // what we're doing is just calculating the average of the
+ // difference between each slot. Since each slot is 5 seconds
+ // and the timestamps unit are microseconds, we'll end up with
+ // the average slope across our history. If there is a consistent
+ // trend, it will show up in this value
+
+ //int64 slope = 0;
+ int32 drift = conn->average_delay - prev_average_delay;
+
+ // clock_drift is a rolling average
+ conn->clock_drift = (int64(conn->clock_drift) * 7 + drift) / 8;
+ conn->clock_drift_raw = drift;
+ }
+ }
+
+ // if our new delay base is less than our previous one
+ // we should shift the other end's delay base in the other
+ // direction in order to take the clock skew into account
+ // This is commented out because it creates bad interactions
+ // with our adjustment in the other direction. We don't really
+ // need our estimates of the other peer to be very accurate
+ // anyway. The problem with shifting here is that we're more
+ // likely shift it back later because of a low latency. This
+ // second shift back would cause us to shift our delay base
+ // which then get's into a death spiral of shifting delay bases
+/* if (prev_delay_base != 0 &&
+ wrapping_compare_less(conn->our_hist.delay_base, prev_delay_base)) {
+ // never adjust more than 10 milliseconds
+ if (prev_delay_base - conn->our_hist.delay_base <= 10000) {
+ conn->their_hist.Shift(prev_delay_base - conn->our_hist.delay_base);
+ }
+ }
+*/
+
+ // if the delay estimate exceeds the RTT, adjust the base_delay to
+ // compensate
+ assert(min_rtt >= 0);
+ if (int64(conn->our_hist.get_value()) > min_rtt) {
+ conn->our_hist.shift((uint32)(conn->our_hist.get_value() - min_rtt));
+ }
+
+ // only apply the congestion controller on acks
+ // if we don't have a delay measurement, there's
+ // no point in invoking the congestion control
+ if (actual_delay != 0 && acked_bytes >= 1)
+ conn->apply_ccontrol(acked_bytes, actual_delay, min_rtt);
+
+ // sanity check, the other end should never ack packets
+ // past the point we've sent
+ if (acks <= conn->cur_window_packets) {
+ conn->max_window_user = pf1->windowsize;
+
+ // If max user window is set to 0, then we startup a timer
+ // That will reset it to 1 after 15 seconds.
+ if (conn->max_window_user == 0)
+ // Reset max_window_user to 1 every 15 seconds.
+ conn->zerowindow_time = conn->ctx->current_ms + 15000;
+
+ // Respond to connect message
+ // Switch to CONNECTED state.
+ // If this is an ack and we're in still handshaking
+ // transition over to the connected state.
+
+ // Incoming connection completion
+ if (pk_flags == ST_DATA && conn->state == CS_SYN_RECV) {
+ conn->state = CS_CONNECTED;
+ }
+
+ // Outgoing connection completion
+ if (pk_flags == ST_STATE && conn->state == CS_SYN_SENT) {
+ conn->state = CS_CONNECTED;
+
+ // If the user has defined the ON_CONNECT callback, use that to
+ // notify the user that the socket is now connected. If ON_CONNECT
+ // has not been defined, notify the user via ON_STATE_CHANGE.
+ if (conn->ctx->callbacks[UTP_ON_CONNECT])
+ utp_call_on_connect(conn->ctx, conn);
+ else
+ utp_call_on_state_change(conn->ctx, conn, UTP_STATE_CONNECT);
+
+ // We've sent a fin, and everything was ACKed (including the FIN),
+ // it's safe to destroy the socket. cur_window_packets == acks
+ // means that this packet acked all the remaining packets that
+ // were in-flight.
+ } else if (conn->state == CS_FIN_SENT && conn->cur_window_packets == acks) {
+ conn->state = CS_DESTROY;
+ }
+
+ // Update fast resend counter
+ if (wrapping_compare_less(conn->fast_resend_seq_nr
+ , (pk_ack_nr + 1) & ACK_NR_MASK, ACK_NR_MASK))
+ conn->fast_resend_seq_nr = (pk_ack_nr + 1) & ACK_NR_MASK;
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "fast_resend_seq_nr:%u", conn->fast_resend_seq_nr);
+ #endif
+
+ for (int i = 0; i < acks; ++i) {
+ int ack_status = conn->ack_packet(conn->seq_nr - conn->cur_window_packets);
+ // if ack_status is 0, the packet was acked.
+ // if acl_stauts is 1, it means that the packet had already been acked
+ // if it's 2, the packet has not been sent yet
+ // We need to break this loop in the latter case. This could potentially
+ // happen if we get an ack_nr that does not exceed what we have stuffed
+ // into the outgoing buffer, but does exceed what we have sent
+ if (ack_status == 2) {
+ #ifdef _DEBUG
+ OutgoingPacket* pkt = (OutgoingPacket*)conn->outbuf.get(conn->seq_nr - conn->cur_window_packets);
+ assert(pkt->transmissions == 0);
+ #endif
+
+ break;
+ }
+ conn->cur_window_packets--;
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "decementing cur_window_packets:%u", conn->cur_window_packets);
+ #endif
+
+ }
+
+ #ifdef _DEBUG
+ if (conn->cur_window_packets == 0)
+ assert(conn->cur_window == 0);
+ #endif
+
+ // packets in front of this may have been acked by a
+ // selective ack (EACK). Keep decreasing the window packet size
+ // until we hit a packet that is still waiting to be acked
+ // in the send queue
+ // this is especially likely to happen when the other end
+ // has the EACK send bug older versions of uTP had
+ while (conn->cur_window_packets > 0 && !conn->outbuf.get(conn->seq_nr - conn->cur_window_packets)) {
+ conn->cur_window_packets--;
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "decementing cur_window_packets:%u", conn->cur_window_packets);
+ #endif
+
+ }
+
+ #ifdef _DEBUG
+ if (conn->cur_window_packets == 0)
+ assert(conn->cur_window == 0);
+ #endif
+
+ // this invariant should always be true
+ assert(conn->cur_window_packets == 0 || conn->outbuf.get(conn->seq_nr - conn->cur_window_packets));
+
+ // flush Nagle
+ if (conn->cur_window_packets == 1) {
+ OutgoingPacket *pkt = (OutgoingPacket*)conn->outbuf.get(conn->seq_nr - 1);
+ // do we still have quota?
+ if (pkt->transmissions == 0) {
+ conn->send_packet(pkt);
+ }
+ }
+
+ // Fast timeout-retry
+ if (conn->fast_timeout) {
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "Fast timeout %u,%u,%u?", (uint)conn->cur_window, conn->seq_nr - conn->timeout_seq_nr, conn->timeout_seq_nr);
+ #endif
+
+ // if the fast_resend_seq_nr is not pointing to the oldest outstanding packet, it suggests that we've already
+ // resent the packet that timed out, and we should leave the fast-timeout mode.
+ if (((conn->seq_nr - conn->cur_window_packets) & ACK_NR_MASK) != conn->fast_resend_seq_nr) {
+ conn->fast_timeout = false;
+ } else {
+ // resend the oldest packet and increment fast_resend_seq_nr
+ // to not allow another fast resend on it again
+ OutgoingPacket *pkt = (OutgoingPacket*)conn->outbuf.get(conn->seq_nr - conn->cur_window_packets);
+ if (pkt && pkt->transmissions > 0) {
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "Packet %u fast timeout-retry.", conn->seq_nr - conn->cur_window_packets);
+ #endif
+
+ #ifdef _DEBUG
+ ++conn->_stats.fastrexmit;
+ #endif
+
+ conn->fast_resend_seq_nr++;
+ conn->send_packet(pkt);
+ }
+ }
+ }
+ }
+
+ // Process selective acknowledgent
+ if (selack_ptr != NULL) {
+ conn->selective_ack(pk_ack_nr + 2, selack_ptr, selack_ptr[-1]);
+ }
+
+ // this invariant should always be true
+ assert(conn->cur_window_packets == 0 || conn->outbuf.get(conn->seq_nr - conn->cur_window_packets));
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "acks:%d acked_bytes:%u seq_nr:%u cur_window:%u cur_window_packets:%u ",
+ acks, (uint)acked_bytes, conn->seq_nr, (uint)conn->cur_window, conn->cur_window_packets);
+ #endif
+
+ // In case the ack dropped the current window below
+ // the max_window size, Mark the socket as writable
+ if (conn->state == CS_CONNECTED_FULL && !conn->is_full()) {
+ conn->state = CS_CONNECTED;
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "Socket writable. max_window:%u cur_window:%u packet_size:%u",
+ (uint)conn->max_window, (uint)conn->cur_window, (uint)conn->get_packet_size());
+ #endif
+ utp_call_on_state_change(conn->ctx, conn, UTP_STATE_WRITABLE);
+ }
+
+ if (pk_flags == ST_STATE) {
+ // This is a state packet only.
+ return 0;
+ }
+
+ // The connection is not in a state that can accept data?
+ if (conn->state != CS_CONNECTED &&
+ conn->state != CS_CONNECTED_FULL &&
+ conn->state != CS_FIN_SENT) {
+ return 0;
+ }
+
+ // Is this a finalize packet?
+ if (pk_flags == ST_FIN && !conn->got_fin) {
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "Got FIN eof_pkt:%u", pk_seq_nr);
+ #endif
+
+ conn->got_fin = true;
+ conn->eof_pkt = pk_seq_nr;
+ // at this point, it is possible for the
+ // other end to have sent packets with
+ // sequence numbers higher than seq_nr.
+ // if this is the case, our reorder_count
+ // is out of sync. This case is dealt with
+ // when we re-order and hit the eof_pkt.
+ // we'll just ignore any packets with
+ // sequence numbers past this
+ }
+
+ // Getting an in-order packet?
+ if (seqnr == 0) {
+ size_t count = packet_end - data;
+ if (count > 0 && conn->state != CS_FIN_SENT) {
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "Got Data len:%u (rb:%u)", (uint)count, (uint)utp_call_get_read_buffer_size(conn->ctx, conn));
+ #endif
+
+ // Post bytes to the upper layer
+ utp_call_on_read(conn->ctx, conn, data, count);
+ }
+ conn->ack_nr++;
+
+ // Check if the next packet has been received too, but waiting
+ // in the reorder buffer.
+ for (;;) {
+
+ if (conn->got_fin && conn->eof_pkt == conn->ack_nr) {
+ if (conn->state != CS_FIN_SENT) {
+ conn->state = CS_GOT_FIN;
+ conn->rto_timeout = conn->ctx->current_ms + std::min<uint>(conn->rto * 3, 60);
+
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "Posting EOF");
+ #endif
+
+ utp_call_on_state_change(conn->ctx, conn, UTP_STATE_EOF);
+ }
+
+ // if the other end wants to close, ack
+ conn->send_ack();
+
+ // reorder_count is not necessarily 0 at this point.
+ // even though it is most of the time, the other end
+ // may have sent packets with higher sequence numbers
+ // than what later end up being eof_pkt
+ // since we have received all packets up to eof_pkt
+ // just ignore the ones after it.
+ conn->reorder_count = 0;
+ }
+
+ // Quick get-out in case there is nothing to reorder
+ if (conn->reorder_count == 0)
+ break;
+
+ // Check if there are additional buffers in the reorder buffers
+ // that need delivery.
+ byte *pp = (byte*)conn->inbuf.get(conn->ack_nr+1);
+ if (pp == NULL)
+ break;
+ conn->inbuf.put(conn->ack_nr+1, NULL);
+ count = *(uint*)pp;
+ if (count > 0 && conn->state != CS_FIN_SENT) {
+ // Pass the bytes to the upper layer
+ utp_call_on_read(conn->ctx, conn, pp + sizeof(uint), count);
+ }
+ conn->ack_nr++;
+
+ // Free the element from the reorder buffer
+ free(pp);
+ assert(conn->reorder_count > 0);
+ conn->reorder_count--;
+ }
+
+ conn->schedule_ack();
+ } else {
+ // Getting an out of order packet.
+ // The packet needs to be remembered and rearranged later.
+
+ // if we have received a FIN packet, and the EOF-sequence number
+ // is lower than the sequence number of the packet we just received
+ // something is wrong.
+ if (conn->got_fin && pk_seq_nr > conn->eof_pkt) {
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "Got an invalid packet sequence number, past EOF "
+ "reorder_count:%u len:%u (rb:%u)",
+ conn->reorder_count, (uint)(packet_end - data), (uint)utp_call_get_read_buffer_size(conn->ctx, conn));
+ #endif
+ return 0;
+ }
+
+ // if the sequence number is entirely off the expected
+ // one, just drop it. We can't allocate buffer space in
+ // the inbuf entirely based on untrusted input
+ if (seqnr > 0x3ff) {
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "0x%08x: Got an invalid packet sequence number, too far off "
+ "reorder_count:%u len:%u (rb:%u)",
+ conn->reorder_count, (uint)(packet_end - data), (uint)utp_call_get_read_buffer_size(conn->ctx, conn));
+ #endif
+ return 0;
+ }
+
+ // we need to grow the circle buffer before we
+ // check if the packet is already in here, so that
+ // we don't end up looking at an older packet (since
+ // the indices wraps around).
+ conn->inbuf.ensure_size(pk_seq_nr + 1, seqnr + 1);
+
+ // Has this packet already been received? (i.e. a duplicate)
+ // If that is the case, just discard it.
+ if (conn->inbuf.get(pk_seq_nr) != NULL) {
+ #ifdef _DEBUG
+ ++conn->_stats.nduprecv;
+ #endif
+
+ return 0;
+ }
+
+ // Allocate memory to fit the packet that needs to re-ordered
+ byte *mem = (byte*)malloc((packet_end - data) + sizeof(uint));
+ *(uint*)mem = (uint)(packet_end - data);
+ memcpy(mem + sizeof(uint), data, packet_end - data);
+
+ // Insert into reorder buffer and increment the count
+ // of # of packets to be reordered.
+ // we add one to seqnr in order to leave the last
+ // entry empty, that way the assert in send_ack
+ // is valid. we have to add one to seqnr too, in order
+ // to make the circular buffer grow around the correct
+ // point (which is conn->ack_nr + 1).
+ assert(conn->inbuf.get(pk_seq_nr) == NULL);
+ assert((pk_seq_nr & conn->inbuf.mask) != ((conn->ack_nr+1) & conn->inbuf.mask));
+ conn->inbuf.put(pk_seq_nr, mem);
+ conn->reorder_count++;
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "0x%08x: Got out of order data reorder_count:%u len:%u (rb:%u)",
+ conn->reorder_count, (uint)(packet_end - data), (uint)utp_call_get_read_buffer_size(conn->ctx, conn));
+ #endif
+
+ conn->schedule_ack();
+ }
+
+ return (size_t)(packet_end - data);
+}
+
+inline byte UTP_Version(PacketFormatV1 const* pf)
+{
+ return (pf->type() < ST_NUM_STATES && pf->ext < 3 ? pf->version() : 0);
+}
+
+UTPSocket::~UTPSocket()
+{
+ #if UTP_DEBUG_LOGGING
+ log(UTP_LOG_DEBUG, "Killing socket");
+ #endif
+
+ utp_call_on_state_change(ctx, this, UTP_STATE_DESTROYING);
+
+ if (ctx->last_utp_socket == this) {
+ ctx->last_utp_socket = NULL;
+ }
+
+ // remove the socket from ack_sockets if it was there also
+ removeSocketFromAckList(this);
+
+ // Free all memory occupied by the socket object.
+ for (size_t i = 0; i <= inbuf.mask; i++) {
+ free(inbuf.elements[i]);
+ }
+ for (size_t i = 0; i <= outbuf.mask; i++) {
+ free(outbuf.elements[i]);
+ }
+ // TODO: The circular buffer should have a destructor
+ free(inbuf.elements);
+ free(outbuf.elements);
+}
+
+void utp_socket_delete(UTPSocket* sock) {
+ delete sock;
+}
+
+void utp_initialize_socket( utp_socket *conn,
+ const struct sockaddr *addr,
+ socklen_t addrlen,
+ bool need_seed_gen,
+ uint32 conn_seed,
+ uint32 conn_id_recv,
+ uint32 conn_id_send)
+{
+ const auto psaddr = PackedSockAddr((const SOCKADDR_STORAGE*)addr, addrlen);
+
+ if (need_seed_gen) {
+ do {
+ conn_seed = utp_call_get_random(conn->ctx, conn);
+ // we identify v1 and higher by setting the first two bytes to 0x0001
+ conn_seed &= 0xffff;
+ } while (conn->ctx->utp_sockets.contains(UTPSocketKey{ psaddr, conn_seed }));
+
+ conn_id_recv += conn_seed;
+ conn_id_send += conn_seed;
+ }
+
+ conn->state = CS_IDLE;
+ conn->conn_seed = conn_seed;
+ conn->conn_id_recv = conn_id_recv;
+ conn->conn_id_send = conn_id_send;
+ conn->addr = psaddr;
+ conn->ctx->current_ms = utp_call_get_milliseconds(conn->ctx, NULL);
+ conn->last_got_packet = conn->ctx->current_ms;
+ conn->last_sent_packet = conn->ctx->current_ms;
+ conn->last_measured_delay = conn->ctx->current_ms + 0x70000000;
+ conn->average_sample_time = conn->ctx->current_ms + 5000;
+ conn->last_rwin_decay = conn->ctx->current_ms - MAX_WINDOW_DECAY;
+
+ conn->our_hist.clear(conn->ctx->current_ms);
+ conn->their_hist.clear(conn->ctx->current_ms);
+ conn->rtt_hist.clear(conn->ctx->current_ms);
+
+ // initialize MTU floor and ceiling
+ conn->mtu_reset();
+ conn->mtu_last = conn->mtu_ceiling;
+
+ conn->ctx->utp_sockets.add(UTPSocketKey{ psaddr, conn->conn_id_recv }, conn);
+
+ // we need to fit one packet in the window when we start the connection
+ conn->max_window = conn->get_packet_size();
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "UTP socket initialized");
+ #endif
+}
+
+utp_socket* utp_create_socket(utp_context *ctx)
+{
+ assert(ctx);
+ if (!ctx) return NULL;
+
+ UTPSocket *conn = new UTPSocket; // TODO: UTPSocket should have a constructor
+
+ conn->state = CS_UNINITIALIZED;
+ conn->ctx = ctx;
+ conn->userdata = NULL;
+ conn->reorder_count = 0;
+ conn->duplicate_ack = 0;
+ conn->timeout_seq_nr = 0;
+ conn->last_rcv_win = 0;
+ conn->got_fin = false;
+ conn->fast_timeout = false;
+ conn->rtt = 0;
+ conn->retransmit_timeout = 0;
+ conn->rto_timeout = 0;
+ conn->zerowindow_time = 0;
+ conn->average_delay = 0;
+ conn->current_delay_samples = 0;
+ conn->cur_window = 0;
+ conn->eof_pkt = 0;
+ conn->last_maxed_out_window = 0;
+ conn->mtu_probe_seq = 0;
+ conn->mtu_probe_size = 0;
+ conn->current_delay_sum = 0;
+ conn->average_delay_base = 0;
+ conn->retransmit_count = 0;
+ conn->rto = 3000;
+ conn->rtt_var = 800;
+ conn->seq_nr = 1;
+ conn->ack_nr = 0;
+ conn->max_window_user = 255 * PACKET_SIZE;
+ conn->cur_window_packets = 0;
+ conn->fast_resend_seq_nr = conn->seq_nr;
+ conn->target_delay = ctx->target_delay;
+ conn->reply_micro = 0;
+ conn->opt_sndbuf = ctx->opt_sndbuf;
+ conn->opt_rcvbuf = ctx->opt_rcvbuf;
+ conn->slow_start = true;
+ conn->ssthresh = conn->opt_sndbuf;
+ conn->clock_drift = 0;
+ conn->clock_drift_raw = 0;
+ conn->outbuf.mask = 15;
+ conn->inbuf.mask = 15;
+ conn->outbuf.elements = (void**)calloc(16, sizeof(void*));
+ conn->inbuf.elements = (void**)calloc(16, sizeof(void*));
+ conn->ida = -1; // set the index of every new socket in ack_sockets to
+ // -1, which also means it is not in ack_sockets yet
+
+ memset(conn->extensions, 0, sizeof(conn->extensions));
+
+ #ifdef _DEBUG
+ memset(&conn->_stats, 0, sizeof(utp_socket_stats));
+ #endif
+
+ return conn;
+}
+
+int utp_context_set_option(utp_context *ctx, int opt, int val)
+{
+ assert(ctx);
+ if (!ctx) return -1;
+
+ switch (opt) {
+ case UTP_LOG_NORMAL:
+ ctx->log_normal = val ? true : false;
+ return 0;
+
+ case UTP_LOG_MTU:
+ ctx->log_mtu = val ? true : false;
+ return 0;
+
+ case UTP_LOG_DEBUG:
+ ctx->log_debug = val ? true : false;
+ return 0;
+
+ case UTP_TARGET_DELAY:
+ ctx->target_delay = val;
+ return 0;
+
+ case UTP_SNDBUF:
+ assert(val >= 1);
+ ctx->opt_sndbuf = val;
+ return 0;
+
+ case UTP_RCVBUF:
+ assert(val >= 1);
+ ctx->opt_rcvbuf = val;
+ return 0;
+ }
+ return -1;
+}
+
+int utp_context_get_option(utp_context *ctx, int opt)
+{
+ assert(ctx);
+ if (!ctx) return -1;
+
+ switch (opt) {
+ case UTP_LOG_NORMAL: return ctx->log_normal ? 1 : 0;
+ case UTP_LOG_MTU: return ctx->log_mtu ? 1 : 0;
+ case UTP_LOG_DEBUG: return ctx->log_debug ? 1 : 0;
+ case UTP_TARGET_DELAY: return ctx->target_delay;
+ case UTP_SNDBUF: return ctx->opt_sndbuf;
+ case UTP_RCVBUF: return ctx->opt_rcvbuf;
+ }
+ return -1;
+}
+
+
+int utp_setsockopt(UTPSocket* conn, int opt, int val)
+{
+ assert(conn);
+ if (!conn) return -1;
+
+ switch (opt) {
+
+ case UTP_SNDBUF:
+ assert(val >= 1);
+ conn->opt_sndbuf = val;
+ return 0;
+
+ case UTP_RCVBUF:
+ assert(val >= 1);
+ conn->opt_rcvbuf = val;
+ return 0;
+
+ case UTP_TARGET_DELAY:
+ conn->target_delay = val;
+ return 0;
+ }
+
+ return -1;
+}
+
+int utp_getsockopt(UTPSocket* conn, int opt)
+{
+ assert(conn);
+ if (!conn) return -1;
+
+ switch (opt) {
+ case UTP_SNDBUF: return conn->opt_sndbuf;
+ case UTP_RCVBUF: return conn->opt_rcvbuf;
+ case UTP_TARGET_DELAY: return conn->target_delay;
+ }
+
+ return -1;
+}
+
+// Try to connect to a specified host.
+int utp_connect(utp_socket *conn, const struct sockaddr *to, socklen_t tolen)
+{
+ assert(conn);
+ if (!conn) return -1;
+
+ assert(conn->state == CS_UNINITIALIZED);
+ if (conn->state != CS_UNINITIALIZED) {
+ conn->state = CS_DESTROY;
+ return -1;
+ }
+
+ utp_initialize_socket(conn, to, tolen, true, 0, 0, 1);
+
+ assert(conn->cur_window_packets == 0);
+ assert(conn->outbuf.get(conn->seq_nr) == NULL);
+ assert(sizeof(PacketFormatV1) == 20);
+
+ conn->state = CS_SYN_SENT;
+ conn->ctx->current_ms = utp_call_get_milliseconds(conn->ctx, conn);
+
+ // Create and send a connect message
+
+ // used in parse_log.py
+ conn->log(UTP_LOG_NORMAL, "UTP_Connect conn_seed:%u packet_size:%u (B) "
+ "target_delay:%u (ms) delay_history:%u "
+ "delay_base_history:%u (minutes)",
+ conn->conn_seed, PACKET_SIZE, conn->target_delay / 1000,
+ CUR_DELAY_SIZE, DELAY_BASE_HISTORY);
+
+ // Setup initial timeout timer.
+ conn->retransmit_timeout = 3000;
+ conn->rto_timeout = conn->ctx->current_ms + conn->retransmit_timeout;
+ conn->last_rcv_win = conn->get_rcv_window();
+
+ // if you need compatibiltiy with 1.8.1, use this. it increases attackability though.
+ //conn->seq_nr = 1;
+ conn->seq_nr = utp_call_get_random(conn->ctx, conn);
+
+ // Create the connect packet.
+ const size_t header_size = sizeof(PacketFormatV1);
+
+ OutgoingPacket *pkt = (OutgoingPacket*)malloc(sizeof(OutgoingPacket) - 1 + header_size);
+ PacketFormatV1* p1 = (PacketFormatV1*)pkt->data;
+
+ memset(p1, 0, header_size);
+ // SYN packets are special, and have the receive ID in the connid field,
+ // instead of conn_id_send.
+ p1->set_version_and_type(1, ST_SYN);
+ p1->ext = 0;
+ p1->connid = conn->conn_id_recv;
+ p1->windowsize = (uint32)conn->last_rcv_win;
+ p1->seq_nr = conn->seq_nr;
+ pkt->transmissions = 0;
+ pkt->length = header_size;
+ pkt->payload = 0;
+
+ /*
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "Sending connect %s [%u].",
+ addrfmt(conn->addr, addrbuf), conn_seed);
+ #endif
+ */
+
+ // Remember the message in the outgoing queue.
+ conn->outbuf.ensure_size(conn->seq_nr, conn->cur_window_packets);
+ conn->outbuf.put(conn->seq_nr, pkt);
+ conn->seq_nr++;
+ conn->cur_window_packets++;
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "incrementing cur_window_packets:%u", conn->cur_window_packets);
+ #endif
+
+ conn->send_packet(pkt);
+ return 0;
+}
+
+// id is either our recv id or our send id
+// if it's our send id, and we initiated the connection, our recv id is id + 1
+// if it's our send id, and we did not initiate the connection, our recv id is id - 1
+// we have to check every case
+UTPSocket* LookupAdjacent(utp_context *ctx, PackedSockAddr const& addr, uint32 const id) {
+ auto key = UTPSocketKey{ addr, id };
+ auto* conn = ctx->utp_sockets.lookup(key);
+ if (conn != nullptr)
+ return conn;
+
+ key.recv_id = id + 1;
+ conn = ctx->utp_sockets.lookup(key);
+ if (conn != nullptr && conn->conn_id_send == id)
+ return conn;
+
+ key.recv_id = id - 1;
+ conn = ctx->utp_sockets.lookup(key);
+ if (conn != nullptr && conn->conn_id_send == id)
+ return conn;
+
+ return nullptr;
+}
+
+
+// Returns 1 if the UDP payload was recognized as a UTP packet, or 0 if it was not
+int utp_process_udp(utp_context *ctx, const byte *buffer, size_t len, const struct sockaddr *to, socklen_t tolen)
+{
+ assert(ctx);
+ if (!ctx) return 0;
+
+ assert(buffer);
+ if (!buffer) return 0;
+
+ assert(to);
+ if (!to) return 0;
+
+ const PackedSockAddr addr((const SOCKADDR_STORAGE*)to, tolen);
+
+ if (len < sizeof(PacketFormatV1)) {
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "recv %s len:%u too small", addrfmt(addr, addrbuf), (uint)len);
+ #endif
+ return 0;
+ }
+
+ const PacketFormatV1 *pf1 = (PacketFormatV1*)buffer;
+ const byte version = UTP_Version(pf1);
+ const uint32 id = uint32(pf1->connid);
+
+ if (version != 1) {
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "recv %s len:%u version:%u unsupported version", addrfmt(addr, addrbuf), (uint)len, version);
+ #endif
+
+ return 0;
+ }
+
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "recv %s len:%u id:%u", addrfmt(addr, addrbuf), (uint)len, id);
+ ctx->log(UTP_LOG_DEBUG, NULL, "recv id:%u seq_nr:%u ack_nr:%u", id, (uint)pf1->seq_nr, (uint)pf1->ack_nr);
+ #endif
+
+ const byte flags = pf1->type();
+
+ if (flags == ST_RESET) {
+ auto* conn = LookupAdjacent(ctx, addr, id);
+ if (conn != nullptr) {
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "recv RST for existing connection");
+ #endif
+
+ if (conn->state == CS_FIN_SENT)
+ conn->state = CS_DESTROY;
+ else
+ conn->state = CS_RESET;
+
+ utp_call_on_overhead_statistics(conn->ctx, conn, false, len + conn->get_udp_overhead(), close_overhead);
+ const int err = (conn->state == CS_SYN_SENT) ? UTP_ECONNREFUSED : UTP_ECONNRESET;
+ utp_call_on_error(conn->ctx, conn, err);
+ }
+ else {
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "recv RST for unknown connection");
+ #endif
+ }
+ return 1;
+ }
+ else if (flags != ST_SYN) {
+ UTPSocket* conn = NULL;
+ UTPSocket* lookup;
+
+ if (ctx->last_utp_socket && ctx->last_utp_socket->addr == addr && ctx->last_utp_socket->conn_id_recv == id) {
+ conn = ctx->last_utp_socket;
+ } else if (lookup = ctx->utp_sockets.lookup(UTPSocketKey{ addr, id }), lookup != nullptr) {
+ conn = ctx->last_utp_socket = lookup;
+ }
+
+ if (conn) {
+
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "recv processing");
+ #endif
+
+ const size_t read = utp_process_incoming(conn, buffer, len);
+ utp_call_on_overhead_statistics(conn->ctx, conn, false, (len - read) + conn->get_udp_overhead(), header_overhead);
+ return 1;
+ }
+ }
+
+ // We have not found a matching utp_socket, and this isn't a SYN. Reject it.
+ const uint32 seq_nr = pf1->seq_nr;
+ if (flags != ST_SYN) {
+ ctx->current_ms = utp_call_get_milliseconds(ctx, NULL);
+
+ for (auto& info : ctx->rst_info) {
+ if ((info.connid == id) && (info.addr == addr) && (info.ack_nr == seq_nr)) {
+ info.timestamp = ctx->current_ms;
+
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "recv not sending RST to non-SYN (stored)");
+ #endif
+
+ return 1;
+ }
+ }
+
+ if (ctx->rst_info.size() > RST_INFO_LIMIT) {
+
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "recv not sending RST to non-SYN (limit at %u stored)", (uint)ctx->rst_info.GetCount());
+ #endif
+
+ return 1;
+ }
+
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "recv send RST to non-SYN (%u stored)", (uint)ctx->rst_info.GetCount());
+ #endif
+
+ ctx->rst_info.emplace_back(addr, id, seq_nr, ctx->current_ms);
+
+ UTPSocket::send_rst(ctx, addr, id, seq_nr, utp_call_get_random(ctx, NULL));
+ return 1;
+ }
+
+ if (ctx->callbacks[UTP_ON_ACCEPT]) {
+
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "Incoming connection from %s", addrfmt(addr, addrbuf));
+ #endif
+
+ if (ctx->utp_sockets.contains(UTPSocketKey{ addr, id + 1 })) {
+
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "rejected incoming connection, connection already exists");
+ #endif
+
+ return 1;
+ }
+
+ if (ctx->utp_sockets.size() > 3000) {
+
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "rejected incoming connection, too many uTP sockets %d", ctx->utp_sockets->GetCount());
+ #endif
+
+ return 1;
+ }
+ // true means yes, block connection. false means no, don't block.
+ if (utp_call_on_firewall(ctx, to, tolen)) {
+
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "rejected incoming connection, firewall callback returned true");
+ #endif
+
+ return 1;
+ }
+
+ // Create a new UTP socket to handle this new connection
+ UTPSocket *conn = utp_create_socket(ctx);
+ utp_initialize_socket(conn, to, tolen, false, id, id+1, id);
+ conn->ack_nr = seq_nr;
+ conn->seq_nr = utp_call_get_random(ctx, NULL);
+ conn->fast_resend_seq_nr = conn->seq_nr;
+ conn->state = CS_SYN_RECV;
+
+ const size_t read = utp_process_incoming(conn, buffer, len, true);
+
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "recv send connect ACK");
+ #endif
+
+ conn->send_ack(true);
+
+ utp_call_on_accept(ctx, conn, to, tolen);
+
+ // we report overhead after on_accept(), because the callbacks are setup now
+ utp_call_on_overhead_statistics(conn->ctx, conn, false, (len - read) + conn->get_udp_overhead(), header_overhead); // SYN
+ utp_call_on_overhead_statistics(conn->ctx, conn, true, conn->get_overhead(), ack_overhead); // SYNACK
+ }
+ else {
+
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "rejected incoming connection, UTP_ON_ACCEPT callback not set");
+ #endif
+
+ }
+
+ return 1;
+}
+
+// Called by utp_process_icmp_fragmentation() and utp_process_icmp_error() below
+static UTPSocket* parse_icmp_payload(utp_context *ctx, const byte *buffer, size_t len, const struct sockaddr *to, socklen_t tolen)
+{
+ assert(ctx);
+ if (!ctx) return NULL;
+
+ assert(buffer);
+ if (!buffer) return NULL;
+
+ assert(to);
+ if (!to) return NULL;
+
+ const PackedSockAddr addr((const SOCKADDR_STORAGE*)to, tolen);
+
+ // ICMP packets are only required to quote the first 8 bytes of the layer4
+ // payload. The UDP payload is 8 bytes, and the UTP header is another 20
+ // bytes. So, in order to find the entire UTP header, we need the ICMP
+ // packet to quote 28 bytes.
+ if (len < sizeof(PacketFormatV1)) {
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "Ignoring ICMP from %s: runt length %d", addrfmt(addr, addrbuf), len);
+ #endif
+ return NULL;
+ }
+
+ const PacketFormatV1 *pf = (PacketFormatV1*)buffer;
+ const byte version = UTP_Version(pf);
+ const uint32 id = uint32(pf->connid);
+
+ if (version != 1) {
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "Ignoring ICMP from %s: not UTP version 1", addrfmt(addr, addrbuf));
+ #endif
+ return NULL;
+ }
+
+ auto* const conn = LookupAdjacent(ctx, addr, id);
+ if (conn != nullptr)
+ return conn;
+
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "Ignoring ICMP from %s: No matching connection found for id %u", addrfmt(addr, addrbuf), id);
+ #endif
+ return NULL;
+}
+
+// Should be called when an ICMP Type 3, Code 4 packet (fragmentation needed) is received, to adjust the MTU
+//
+// Returns 1 if the UDP payload (delivered in the ICMP packet) was recognized as a UTP packet, or 0 if it was not
+//
+// @ctx: utp_context
+// @buf: Contents of the original UDP payload, which the ICMP packet quoted. *Not* the ICMP packet itself.
+// @len: buffer length
+// @to: destination address of the original UDP pakcet
+// @tolen: address length
+// @next_hop_mtu:
+int utp_process_icmp_fragmentation(utp_context *ctx, const byte* buffer, size_t len, const struct sockaddr *to, socklen_t tolen, uint16 next_hop_mtu)
+{
+ UTPSocket* conn = parse_icmp_payload(ctx, buffer, len, to, tolen);
+ if (!conn) return 0;
+
+ // Constrain the next_hop_mtu to sane values. It might not be initialized or sent properly
+ if (next_hop_mtu >= 576 && next_hop_mtu < 0x2000) {
+ conn->mtu_ceiling = std::min<uint32>(next_hop_mtu, conn->mtu_ceiling);
+ conn->mtu_search_update();
+ // this is something of a speecial case, where we don't set mtu_last
+ // to the value in between the floor and the ceiling. We can update the
+ // floor, because there might be more network segments after the one
+ // that sent this ICMP with smaller MTUs. But we want to test this
+ // MTU size first. If the next probe gets through, mtu_floor is updated
+ conn->mtu_last = conn->mtu_ceiling;
+ } else {
+ // Otherwise, binary search. At this point we don't actually know
+ // what size the packet that failed was, and apparently we can't
+ // trust the next hop mtu either. It seems reasonably conservative
+ // to just lower the ceiling. This should not happen on working networks
+ // anyway.
+ conn->mtu_ceiling = (conn->mtu_floor + conn->mtu_ceiling) / 2;
+ conn->mtu_search_update();
+ }
+
+ conn->log(UTP_LOG_MTU, "MTU [ICMP] floor:%d ceiling:%d current:%d", conn->mtu_floor, conn->mtu_ceiling, conn->mtu_last);
+ return 1;
+}
+
+// Should be called when an ICMP message is received that should tear down the connection.
+//
+// Returns 1 if the UDP payload (delivered in the ICMP packet) was recognized as a UTP packet, or 0 if it was not
+//
+// @ctx: utp_context
+// @buf: Contents of the original UDP payload, which the ICMP packet quoted. *Not* the ICMP packet itself.
+// @len: buffer length
+// @to: destination address of the original UDP pakcet
+// @tolen: address length
+int utp_process_icmp_error(utp_context *ctx, const byte *buffer, size_t len, const struct sockaddr *to, socklen_t tolen)
+{
+ UTPSocket* conn = parse_icmp_payload(ctx, buffer, len, to, tolen);
+ if (!conn) return 0;
+
+ const int err = (conn->state == CS_SYN_SENT) ? UTP_ECONNREFUSED : UTP_ECONNRESET;
+ const PackedSockAddr addr((const SOCKADDR_STORAGE*)to, tolen);
+
+ switch(conn->state) {
+ // Don't pass on errors for idle/closed connections
+ case CS_IDLE:
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "ICMP from %s in state CS_IDLE, ignoring", addrfmt(addr, addrbuf));
+ #endif
+ return 1;
+
+ case CS_FIN_SENT:
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "ICMP from %s in state CS_FIN_SENT, setting state to CS_DESTROY and causing error %d", addrfmt(addr, addrbuf), err);
+ #endif
+ conn->state = CS_DESTROY;
+ break;
+
+ default:
+ #if UTP_DEBUG_LOGGING
+ ctx->log(UTP_LOG_DEBUG, NULL, "ICMP from %s, setting state to CS_RESET and causing error %d", addrfmt(addr, addrbuf), err);
+ #endif
+ conn->state = CS_RESET;
+ break;
+ }
+
+ utp_call_on_error(conn->ctx, conn, err);
+ return 1;
+}
+
+// Write bytes to the UTP socket. Returns the number of bytes written.
+// 0 indicates the socket is no longer writable, -1 indicates an error
+ssize_t utp_writev(utp_socket *conn, struct utp_iovec *iovec_input, size_t num_iovecs)
+{
+ static utp_iovec iovec[UTP_IOV_MAX];
+
+ assert(conn);
+ if (!conn) return -1;
+
+ assert(iovec_input);
+ if (!iovec_input) return -1;
+
+ assert(num_iovecs);
+ if (!num_iovecs) return -1;
+
+ if (num_iovecs > UTP_IOV_MAX)
+ num_iovecs = UTP_IOV_MAX;
+
+ memcpy(iovec, iovec_input, sizeof(struct utp_iovec)*num_iovecs);
+
+ size_t bytes = 0;
+ size_t sent = 0;
+ for (size_t i = 0; i < num_iovecs; i++)
+ bytes += iovec[i].iov_len;
+
+ #if UTP_DEBUG_LOGGING
+ size_t param = bytes;
+ #endif
+
+ if (conn->state != CS_CONNECTED) {
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "UTP_Write %u bytes = false (not CS_CONNECTED)", (uint)bytes);
+ #endif
+ return 0;
+ }
+
+ conn->ctx->current_ms = utp_call_get_milliseconds(conn->ctx, conn);
+
+ // don't send unless it will all fit in the window
+ size_t packet_size = conn->get_packet_size();
+ size_t num_to_send = std::min(bytes, packet_size);
+ while (!conn->is_full(num_to_send)) {
+ // Send an outgoing packet.
+ // Also add it to the outgoing of packets that have been sent but not ACKed.
+
+ bytes -= num_to_send;
+ sent += num_to_send;
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "Sending packet. seq_nr:%u ack_nr:%u wnd:%u/%u/%u rcv_win:%u size:%u cur_window_packets:%u",
+ conn->seq_nr, conn->ack_nr,
+ (uint)(conn->cur_window + num_to_send),
+ (uint)conn->max_window, (uint)conn->max_window_user,
+ (uint)conn->last_rcv_win, num_to_send,
+ conn->cur_window_packets);
+ #endif
+ conn->write_outgoing_packet(num_to_send, ST_DATA, iovec, num_iovecs);
+ num_to_send = std::min(bytes, packet_size);
+
+ if (num_to_send == 0) {
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "UTP_Write %u bytes = true", (uint)param);
+ #endif
+ return sent;
+ }
+ }
+
+ bool full = conn->is_full();
+ if (full) {
+ // mark the socket as not being writable.
+ conn->state = CS_CONNECTED_FULL;
+ }
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "UTP_Write %u bytes = %s", (uint)bytes, full ? "false" : "true");
+ #endif
+
+ // returns whether or not the socket is still writable
+ // if the congestion window is not full, we can still write to it
+ //return !full;
+ return sent;
+}
+
+void utp_read_drained(utp_socket *conn)
+{
+ assert(conn);
+ if (!conn) return;
+
+ assert(conn->state != CS_UNINITIALIZED);
+ if (conn->state == CS_UNINITIALIZED) return;
+
+ const size_t rcvwin = conn->get_rcv_window();
+
+ if (rcvwin > conn->last_rcv_win) {
+ // If last window was 0 send ACK immediately, otherwise should set timer
+ if (conn->last_rcv_win == 0) {
+ conn->send_ack();
+ } else {
+ conn->ctx->current_ms = utp_call_get_milliseconds(conn->ctx, conn);
+ conn->schedule_ack();
+ }
+ }
+}
+
+// Should be called each time the UDP socket is drained
+void utp_issue_deferred_acks(utp_context *ctx)
+{
+ assert(ctx);
+ if (!ctx) return;
+
+ for (size_t i = 0; i < ctx->ack_sockets.size(); i++) {
+ UTPSocket *conn = ctx->ack_sockets[i];
+ conn->send_ack();
+ i--;
+ }
+}
+
+// Should be called every 500ms
+void utp_check_timeouts(utp_context *ctx)
+{
+ assert(ctx);
+ if (!ctx) return;
+
+ ctx->current_ms = utp_call_get_milliseconds(ctx, NULL);
+
+ if (ctx->current_ms - ctx->last_check < TIMEOUT_CHECK_INTERVAL)
+ return;
+
+ ctx->last_check = ctx->current_ms;
+
+ auto& infos = ctx->rst_info;
+ for (size_t i = 0; i < infos.size(); i++) {
+ if ((int)(ctx->current_ms - infos[i].timestamp) >= RST_INFO_TIMEOUT) {
+ // fast-remove from `infos` by swapping w/last and resizing
+ std::swap(infos[i], infos.back());
+ infos.resize(infos.size() - 1U);
+ i--;
+ }
+ }
+ infos.shrink_to_fit();
+
+ ctx->utp_sockets.erase_if(
+ [](const UTPSocketHT::Map::iterator & item){
+ auto& conn = item->second;
+ conn->check_timeouts();
+ return conn->state == CS_DESTROY;
+ }
+ );
+}
+
+int utp_getpeername(utp_socket *conn, struct sockaddr *addr, socklen_t *addrlen)
+{
+ assert(addr);
+ if (!addr) return -1;
+
+ assert(addrlen);
+ if (!addrlen) return -1;
+
+ assert(conn);
+ if (!conn) return -1;
+
+ assert(conn->state != CS_UNINITIALIZED);
+ if (conn->state == CS_UNINITIALIZED) return -1;
+
+ socklen_t len;
+ const SOCKADDR_STORAGE sa = conn->addr.get_sockaddr_storage(&len);
+ *addrlen = std::min(len, *addrlen);
+ memcpy(addr, &sa, *addrlen);
+ return 0;
+}
+
+int utp_get_delays(UTPSocket *conn, uint32 *ours, uint32 *theirs, uint32 *age)
+{
+ assert(conn);
+ if (!conn) return -1;
+
+ assert(conn->state != CS_UNINITIALIZED);
+ if (conn->state == CS_UNINITIALIZED) {
+ if (ours) *ours = 0;
+ if (theirs) *theirs = 0;
+ if (age) *age = 0;
+ return -1;
+ }
+
+ if (ours) *ours = conn->our_hist.get_value();
+ if (theirs) *theirs = conn->their_hist.get_value();
+ if (age) *age = (uint32)(conn->ctx->current_ms - conn->last_measured_delay);
+ return 0;
+}
+
+// Close the UTP socket.
+// It is not valid for the upper layer to refer to socket after it is closed.
+// Data will keep to try being delivered after the close.
+void utp_close(UTPSocket *conn)
+{
+ assert(conn);
+ if (!conn) return;
+
+ assert(conn->state != CS_UNINITIALIZED
+ && conn->state != CS_DESTROY_DELAY
+ && conn->state != CS_FIN_SENT
+ && conn->state != CS_DESTROY);
+
+ #if UTP_DEBUG_LOGGING
+ conn->log(UTP_LOG_DEBUG, "UTP_Close in state:%s", statenames[conn->state]);
+ #endif
+
+ switch(conn->state) {
+ case CS_CONNECTED:
+ case CS_CONNECTED_FULL:
+ conn->state = CS_FIN_SENT;
+ conn->write_outgoing_packet(0, ST_FIN, NULL, 0);
+ break;
+
+ case CS_SYN_SENT:
+ conn->rto_timeout = utp_call_get_milliseconds(conn->ctx, conn) + std::min(conn->rto * 2U, 60U);
+ // fall through
+ case CS_GOT_FIN:
+ conn->state = CS_DESTROY_DELAY;
+ break;
+ case CS_SYN_RECV:
+ // fall through
+ default:
+ conn->state = CS_DESTROY;
+ break;
+ }
+}
+
+utp_context* utp_get_context(utp_socket *socket) {
+ assert(socket);
+ return socket ? socket->ctx : NULL;
+}
+
+void* utp_set_userdata(utp_socket *socket, void *userdata) {
+ assert(socket);
+ if (socket) socket->userdata = userdata;
+ return socket ? socket->userdata : NULL;
+}
+
+void* utp_get_userdata(utp_socket *socket) {
+ assert(socket);
+ return socket ? socket->userdata : NULL;
+}
+
+void struct_utp_context::log(int level, utp_socket *socket, char const *fmt, ...)
+{
+ if (!would_log(level)) {
+ return;
+ }
+
+ va_list va;
+ va_start(va, fmt);
+ log_unchecked(socket, fmt, va);
+ va_end(va);
+}
+
+void struct_utp_context::log_unchecked(utp_socket *socket, char const *fmt, ...)
+{
+ va_list va;
+ char buf[4096];
+
+ va_start(va, fmt);
+ vsnprintf(buf, 4096, fmt, va);
+ buf[4095] = '\0';
+ va_end(va);
+
+ utp_call_log(this, socket, (const byte *)buf);
+}
+
+inline bool struct_utp_context::would_log(int level)
+{
+ if (level == UTP_LOG_NORMAL) return log_normal;
+ if (level == UTP_LOG_MTU) return log_mtu;
+ if (level == UTP_LOG_DEBUG) return log_debug;
+ return true;
+}
+
+utp_socket_stats* utp_get_stats(utp_socket *socket)
+{
+ #ifdef _DEBUG
+ assert(socket);
+ if (!socket) return NULL;
+ socket->_stats.mtu_guess = socket->mtu_last ? socket->mtu_last : socket->mtu_ceiling;
+ return &socket->_stats;
+ #else
+ (void)socket;
+ return NULL;
+ #endif
+}