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authorTatsuhiro Tsujikawa <tatsuhiro.t@gmail.com>2006-02-17 13:35:04 +0000
committerTatsuhiro Tsujikawa <tatsuhiro.t@gmail.com>2006-02-17 13:35:04 +0000
commit52634627bc3be9365180e52d7a96c9ca8497f3dc (patch)
tree3e31f1657753ec8d5e9b5711040822e65256f145 /src/Socket.h
Initial import
Diffstat (limited to 'src/Socket.h')
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+/* <!-- copyright */
+/*
+ * aria2 - a simple utility for downloading files faster
+ *
+ * Copyright (C) 2006 Tatsuhiro Tsujikawa
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+/* copyright --> */
+#ifndef _D_SOCKET_H_
+#define _D_SOCKET_H_
+
+#include <string>
+
+using namespace std;
+
+class Socket {
+public:
+ // socket endpoint descriptor
+ int sockfd;
+public:
+ Socket();
+ Socket(const Socket& s);
+ ~Socket();
+
+ Socket& operator=(const Socket& s);
+
+ /**
+ * Connects to the server named host and the destination port is port.
+ * This method make socket non-blocking mode.
+ * To make the socket blocking mode, call setNonBlockingMode() after
+ * the connection is established.
+ */
+ void establishConnection(string host, int port);
+
+ void setNonBlockingMode();
+
+ // Closes the connection which this socket object has
+ void closeConnection();
+
+ // examines whether the socket of this Socket object is available for writing.
+ // returns true if the socket is available for writing, otherwise returns false.
+ bool isWritable(int timeout);
+
+ // examines whether the socket of this Socket object is available for reading.
+ // returns true if the socket is available for reading, otherwise returns false.
+ bool isReadable(int timeout);
+
+ // writes characters into the socket. data is a pointer pointing the first
+ // byte of the data and len is the length of the data.
+ void writeData(const char* data, int len, int timeout = 5);
+
+ // Reads up to len bytes from this socket.
+ // data is a pointer pointing the first
+ // byte of the data, which must be allocated before this method is called.
+ // len is the size of the allocated memory. When this method returns
+ // successfully, len is replaced by the size of the read data.
+ void readData(char* data, int& len, int timeout = 5);
+ // Reads up to len bytes from this socket, but bytes are not removed from
+ // this socket.
+ void peekData(char* data, int& len, int timeout = 5);
+};
+
+#endif // _D_SOCKET_H_