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* Add --stderr option to redirect all stdout log output to stderrTatsuhiro Tsujikawa2016-04-271-0/+7
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* make clang-format using clang-format-3.6Tatsuhiro Tsujikawa2015-12-271-13/+8
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* Use std::make_shared and make_unique where possible, part 2Tatsuhiro Tsujikawa2014-09-131-6/+5
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* Suppress console output for none-standalone modeTatsuhiro Tsujikawa2013-05-021-19/+28
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* s/STD_INPUT_HANDLE/STD_OUTPUT_HANDLE/Tatsuhiro Tsujikawa2011-10-051-1/+1
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* global cout and cerr is now retrieved using global::cout() and global::cerr()Tatsuhiro Tsujikawa2011-08-101-17/+19
| | | | | This is necessary to avoid global variable initialization order problem.
* Added global::cerr. windows.h now included from common.hTatsuhiro Tsujikawa2011-08-101-1/+12
| | | | | | | We replaced most of std::cerr with global::cerr. windows.h is now included from common.h. Before including it, we define WINVER. We renamed some variable name because some macros in windows.h collide with them.
* Use global::cout to output string to stdout.Tatsuhiro Tsujikawa2011-08-091-0/+58
In MinGW32 build, global::cout is WinConsoleFile. When outputing to console, it uses WriteConsoleW, so Unicode characters are written. Fixed memory leak in WChar<->MultiByte conversion functions. The portion of code which uses std::cout is rewritten to use global::cout.