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<title>aria2/src/WinConsoleFile.h, branch random-webseeding</title>
<subtitle>Aria2 download utility with uTP support</subtitle>
<id>http://x-nagi.com/cgit/aria2/atom?h=random-webseeding</id>
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<updated>2015-12-27T09:40:08Z</updated>
<entry>
<title>make clang-format using clang-format-3.6</title>
<updated>2015-12-27T09:40:08Z</updated>
<author>
<name>Tatsuhiro Tsujikawa</name>
<email>tatsuhiro.t@gmail.com</email>
</author>
<published>2015-12-27T09:39:47Z</published>
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<id>urn:sha1:b1132d6b10cd3791b9529d7031d723fd0e2d8215</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix mingw32 build with gcc 4.8.2</title>
<updated>2014-03-23T15:37:30Z</updated>
<author>
<name>Tatsuhiro Tsujikawa</name>
<email>tatsuhiro.t@gmail.com</email>
</author>
<published>2014-03-23T15:07:20Z</published>
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<id>urn:sha1:1188e4f1a2272a86091ea7a45ad4c11aac7c032e</id>
<content type='text'>
Now mingw-w64 C++ compiler defines __USE_MINGW_ANSI_STDIO to 1, we
have to follow it as well.  We hope that mingw version of stdio
function behaves like Linux ones.  We have not tested them thoroughly
yet.  pthread for windows defines its own HAVE_STRUCT_TIMESPEC macro.
To avoid warning, we rename our version of it as
HAVE_A2_STRUCT_TIMESPEC.
</content>
</entry>
<entry>
<title>Implement basic color support for the Windows console</title>
<updated>2013-11-21T14:34:34Z</updated>
<author>
<name>Nils Maier</name>
<email>maierman@web.de</email>
</author>
<published>2013-11-14T23:52:20Z</published>
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<id>urn:sha1:87ea4904a0136564bdb22a95d9fef12282c27624</id>
<content type='text'>
Only \033[*m (SGR) is supported, with a 16+16 color terminal.
</content>
</entry>
<entry>
<title>Use CXX11_OVERRIDE</title>
<updated>2013-07-06T09:15:09Z</updated>
<author>
<name>Tatsuhiro Tsujikawa</name>
<email>tatsuhiro.t@gmail.com</email>
</author>
<published>2013-07-06T09:15:09Z</published>
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<id>urn:sha1:81f46fbf924722e22e141119b4a0bfb3ed136fd0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Do not use a virtual varargs function</title>
<updated>2013-03-02T14:48:26Z</updated>
<author>
<name>Nils Maier</name>
<email>maierman@web.de</email>
</author>
<published>2013-03-01T15:05:39Z</published>
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<id>urn:sha1:b0556a7519af611f665ee5a6ccc1b514a0585bef</id>
<content type='text'>
This stuff breaks in some compiler (configurations)
</content>
</entry>
<entry>
<title>Console color output</title>
<updated>2012-12-08T12:48:18Z</updated>
<author>
<name>Tatsuhiro Tsujikawa</name>
<email>tatsuhiro.t@gmail.com</email>
</author>
<published>2012-12-08T12:48:18Z</published>
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<id>urn:sha1:e86fd44dc5a87d64efc18652b2833ae17b72bf10</id>
<content type='text'>
Log level and download result string is now colored.
</content>
</entry>
<entry>
<title>Added global::cerr. windows.h now included from common.h</title>
<updated>2011-08-09T15:38:48Z</updated>
<author>
<name>Tatsuhiro Tsujikawa</name>
<email>tatsuhiro.t@gmail.com</email>
</author>
<published>2011-08-09T15:38:48Z</published>
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<id>urn:sha1:97f34ab6682d83d9a0265a4291b44eaf45703493</id>
<content type='text'>
We replaced most of std::cerr with global::cerr.  windows.h is now
included from common.h. Before including it, we define WINVER.  We
renamed some variable name because some macros in windows.h collide
with them.
</content>
</entry>
<entry>
<title>Use global::cout to output string to stdout.</title>
<updated>2011-08-09T14:33:55Z</updated>
<author>
<name>Tatsuhiro Tsujikawa</name>
<email>tatsuhiro.t@gmail.com</email>
</author>
<published>2011-08-09T14:33:55Z</published>
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<id>urn:sha1:a10cda2f17916895d8c6bc3cd69a360947017771</id>
<content type='text'>
In MinGW32 build, global::cout is WinConsoleFile. When outputing to
console, it uses WriteConsoleW, so Unicode characters are written.
Fixed memory leak in WChar&lt;-&gt;MultiByte conversion functions.  The
portion of code which uses std::cout is rewritten to use global::cout.
</content>
</entry>
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