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<title>aria2/src/EvictSocketPoolCommand.cc, branch refactor-wintls-write</title>
<subtitle>Aria2 download utility with uTP support</subtitle>
<id>http://x-nagi.com/cgit/aria2/atom?h=refactor-wintls-write</id>
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<updated>2016-08-29T14:52:20Z</updated>
<entry>
<title>Use default where possible</title>
<updated>2016-08-29T14:52:20Z</updated>
<author>
<name>Nils Maier</name>
<email>maierman@web.de</email>
</author>
<published>2016-07-31T00:18:43Z</published>
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<content type='text'>
</content>
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<entry>
<title>make clang-format using clang-format-3.6</title>
<updated>2015-12-27T09:40:08Z</updated>
<author>
<name>Tatsuhiro Tsujikawa</name>
<email>tatsuhiro.t@gmail.com</email>
</author>
<published>2015-12-27T09:39:47Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Evict timed out pooled socket periodically</title>
<updated>2015-11-11T13:31:00Z</updated>
<author>
<name>Tatsuhiro Tsujikawa</name>
<email>tatsuhiro.t@gmail.com</email>
</author>
<published>2015-11-11T13:31:00Z</published>
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<content type='text'>
Previously we only scanned pool socket to check they are timed out
when we pooled another socket.  This means that pooled socket is not
closed long time (stays in CLOSE-WAIT state) if we don't pool any more
socket.  In this commit, we now check pooled socket periodically (30
seconds) to avoid the sockets hanging in CLOSE-WAIT state long time.

See GH-477
</content>
</entry>
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